[Mesa-dev] [PATCH 01/18] t_dd_dmatmp: Replace fprintf with unreachable
Ian Romanick
idr at freedesktop.org
Wed Sep 30 13:57:49 PDT 2015
From: Ian Romanick <ian.d.romanick at intel.com>
>From http://lists.freedesktop.org/archives/mesa-dev/2015-May/084883.html:
"There are no real error cases here, just dead code.
validate_render() is supposed to make sure we never call these
functions if the code can't actually render the primitives. The
fprintf()+return branches should really just contain assert(0) or
equivalent."
I also rearranged the if-else-block in render_quad_strip_verts to look
more like the other functions. A future patch is going to change a
bunch of that code anyway.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Suggested-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
---
src/mesa/tnl_dd/t_dd_dmatmp.h | 18 ++++++------------
1 file changed, 6 insertions(+), 12 deletions(-)
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h
index e7e19a0..415c3df 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp.h
@@ -85,8 +85,7 @@ static void TAG(render_points_verts)(struct gl_context *ctx,
currentsz = dmasz;
}
} else {
- fprintf(stderr, "%s - cannot draw primitive\n", __func__);
- return;
+ unreachable("Cannot draw primitive");
}
}
@@ -319,8 +318,7 @@ static void TAG(render_poly_verts)(struct gl_context *ctx,
} else if (ctx->Light.ShadeModel == GL_SMOOTH) {
TAG(render_tri_fan_verts)( ctx, start, count, flags );
} else {
- fprintf(stderr, "%s - cannot draw primitive\n", __func__);
- return;
+ unreachable("Cannot draw primitive");
}
}
@@ -331,14 +329,8 @@ static void TAG(render_quad_strip_verts)(struct gl_context *ctx,
{
GLuint j, nr;
- if (ctx->Light.ShadeModel == GL_FLAT &&
- TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
- /* Vertices won't fit in a single buffer or elts not available - should
- * never happen.
- */
- fprintf(stderr, "%s - cannot draw primitive\n", __func__);
- return;
- } else {
+ if (ctx->Light.ShadeModel != GL_FLAT ||
+ !TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
LOCAL_VARS;
const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS() & ~1;
unsigned currentsz;
@@ -364,6 +356,8 @@ static void TAG(render_quad_strip_verts)(struct gl_context *ctx,
}
FLUSH();
+ } else {
+ unreachable("Cannot draw primitive");
}
}
--
2.1.0
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