[Mesa-dev] [PATCH 03/18] t_dd_dmatmp: Disallow flat shading when rendering quad strips via tri strips
Ian Romanick
idr at freedesktop.org
Wed Sep 30 13:57:51 PDT 2015
From: Ville Syrjälä <ville.syrjala at linux.intel.com>
When rendering quad strips via tri strips we can't get the provoking
vertex right, so disallow flat shading.
v2: Major rebase on top of Ian's other t_dd_dmatmp.h work.
Signed-off-by: Ville Syrjälä <ville.syrjala at linux.intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/tnl_dd/t_dd_dmatmp.h | 7 ++-----
1 file changed, 2 insertions(+), 5 deletions(-)
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h
index be4b69c..9a6f6c82 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp.h
@@ -330,8 +330,7 @@ static void TAG(render_quad_strip_verts)(struct gl_context *ctx,
{
GLuint j, nr;
- if (ctx->Light.ShadeModel != GL_FLAT ||
- !TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
+ if (ctx->Light.ShadeModel == GL_SMOOTH) {
LOCAL_VARS;
const unsigned dmasz = GET_SUBSEQUENT_VB_MAX_VERTS() & ~1;
unsigned currentsz;
@@ -460,9 +459,7 @@ static bool TAG(validate_render)(struct gl_context *ctx,
ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION;
break;
case GL_QUAD_STRIP:
- ok = VB->Elts ||
- (ctx->Light.ShadeModel != GL_FLAT ||
- VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride == 0);
+ ok = VB->Elts || ctx->Light.ShadeModel == GL_SMOOTH;
break;
case GL_QUADS:
ok = true; /* flatshading is ok. */
--
2.1.0
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