[Mesa-dev] [PATCH 25/41] glapi: gl_XML.py: simplify is_attr_true
Dylan Baker
baker.dylan.c at gmail.com
Fri Apr 1 00:04:42 UTC 2016
Use a boolean instead of 0 or 1, and use an assert rather than a runtime
error.
Signed-off-by: Dylan Baker <dylanx.c.baker at intel.com>
---
src/mapi/glapi/gen/gl_XML.py | 12 +++++-------
1 file changed, 5 insertions(+), 7 deletions(-)
diff --git a/src/mapi/glapi/gen/gl_XML.py b/src/mapi/glapi/gen/gl_XML.py
index 334fd6e..34f987e 100644
--- a/src/mapi/glapi/gen/gl_XML.py
+++ b/src/mapi/glapi/gen/gl_XML.py
@@ -66,15 +66,13 @@ def is_attr_true(element, name, default="false"):
The value read from the attribute list must be either 'true' or
'false'. If the value is 'false', zero will be returned. If the
value is 'true', non-zero will be returned. An exception will be
- raised for any other value."""
+ raised for any other value.
+ """
value = element.get(name, default)
- if value == "true":
- return 1
- elif value == "false":
- return 0
- else:
- raise RuntimeError('Invalid value "%s" for boolean "%s".' % (value, name))
+ assert value in ('true', 'false'), 'value {} was not a bool'.format(value)
+
+ return value == 'true'
class gl_print_base(object):
--
2.8.0
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