[Mesa-dev] [PATCH v3 12/12] nvc0: enable compute shaders on GK104 and GM107+

Martin Peres martin.peres at free.fr
Fri Apr 1 17:26:42 UTC 2016


On 01/04/16 19:56, Samuel Pitoiset wrote:
> Compute support on GK110 is still unstable for weird reasons, but
> this can be fixed later as the NVF0_COMPUTE envvar prevent using
> compute.
>
> Note that GL3.txt is not updated yet because GL_ARB_compute_shader is
> a bit useless without ARB_shader_image_load_store.

That does not seem like a good reason to me, GL3.txt is for developers, 
not users.  So it actually is misleading if the feature is there, but 
not shown in GL3.txt.

Moreover, you can use SSBO and atomics on it so the feature *is* usable.



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