[Mesa-dev] [PATCH 12/16] nir/lower-io: add support for lowering inputs
Jason Ekstrand
jason at jlekstrand.net
Fri Apr 1 18:00:07 UTC 2016
Assuming we get the previous patch sorted out,
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
On Sat, Mar 26, 2016 at 2:02 PM, Rob Clark <robdclark at gmail.com> wrote:
> From: Rob Clark <robclark at freedesktop.org>
>
> Signed-off-by: Rob Clark <robclark at freedesktop.org>
> ---
> src/compiler/nir/nir.h | 2 +-
> src/compiler/nir/nir_lower_io_to_temporaries.c | 55
> +++++++++++++++++++++-----
> src/mesa/drivers/dri/i965/brw_nir.c | 2 +-
> 3 files changed, 48 insertions(+), 11 deletions(-)
>
> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
> index ab73068..f12bc68 100644
> --- a/src/compiler/nir/nir.h
> +++ b/src/compiler/nir/nir.h
> @@ -2160,7 +2160,7 @@ bool nir_lower_indirect_derefs(nir_shader *shader,
> uint32_t mode_mask);
>
> bool nir_lower_locals_to_regs(nir_shader *shader);
>
> -void nir_lower_io_to_temporaries(nir_shader *shader);
> +void nir_lower_io_to_temporaries(nir_shader *shader, bool outputs, bool
> inputs);
>
> void nir_assign_var_locations(struct exec_list *var_list,
> unsigned *size,
> diff --git a/src/compiler/nir/nir_lower_io_to_temporaries.c
> b/src/compiler/nir/nir_lower_io_to_temporaries.c
> index 8e9df99..c25b6e7 100644
> --- a/src/compiler/nir/nir_lower_io_to_temporaries.c
> +++ b/src/compiler/nir/nir_lower_io_to_temporaries.c
> @@ -22,9 +22,12 @@
> */
>
> /*
> - * Implements a pass that lowers output variables to a temporary plus an
> - * output variable with a single copy at each exit point of the shader.
> - * This way the output variable is only ever written.
> + * Implements a pass that lowers output and/or input variables to a
> + * temporary plus an output variable with a single copy at each exit
> + * point of the shader and/or an input variable with a single copy
> + * at the entrance point of the shader. This way the output variable
> + * is only ever written once and/or input is only read once, and there
> + * are no indirect outut/input accesses.
> */
>
> #include "nir.h"
> @@ -32,6 +35,7 @@
> struct lower_io_state {
> nir_shader *shader;
> struct exec_list old_outputs;
> + struct exec_list old_inputs;
> };
>
> static void
> @@ -48,7 +52,6 @@ emit_copies(nir_cursor cursor, nir_shader *shader,
> struct exec_list *new_vars,
> nir_intrinsic_instr_create(shader, nir_intrinsic_copy_var);
> copy->variables[0] = nir_deref_var_create(copy, newv);
> copy->variables[1] = nir_deref_var_create(copy, temp);
> -
> nir_instr_insert(cursor, ©->instr);
> }
> }
> @@ -94,6 +97,20 @@ emit_output_copies_impl(nir_function_impl *impl, struct
> lower_io_state *state)
> }
> }
>
> +static void
> +emit_input_copies(nir_cursor cursor, struct lower_io_state *state)
> +{
> + emit_copies(cursor, state->shader, &state->old_inputs,
> &state->shader->inputs);
> +}
> +
> +static void
> +emit_input_copies_impl(nir_function_impl *impl, struct lower_io_state
> *state)
> +{
> + if (strcmp(impl->function->name, "main") == 0) {
> + emit_input_copies(nir_before_block(nir_start_block(impl)), state);
> + }
> +}
> +
> static nir_variable *
> create_shadow_temp(struct lower_io_state *state, nir_variable *var)
> {
> @@ -106,8 +123,8 @@ create_shadow_temp(struct lower_io_state *state,
> nir_variable *var)
> /* Reparent the name to the new variable */
> ralloc_steal(nvar, nvar->name);
>
> - /* Give the output a new name with @out-temp appended */
> - const char *mode = "out";
> + /* Give the original a new name with @<mode>-temp appended */
> + const char *mode = (temp->data.mode == nir_var_shader_in) ? "in" :
> "out";
> temp->name = ralloc_asprintf(var, "%s@%s-temp", mode, nvar->name);
> temp->data.mode = nir_var_global;
> temp->constant_initializer = NULL;
> @@ -116,7 +133,7 @@ create_shadow_temp(struct lower_io_state *state,
> nir_variable *var)
> }
>
> void
> -nir_lower_io_to_temporaries(nir_shader *shader)
> +nir_lower_io_to_temporaries(nir_shader *shader, bool outputs, bool inputs)
> {
> struct lower_io_state state;
>
> @@ -124,7 +141,16 @@ nir_lower_io_to_temporaries(nir_shader *shader)
> return;
>
> state.shader = shader;
> - exec_list_move_nodes_to(&shader->outputs, &state.old_outputs);
> +
> + if (inputs)
> + exec_list_move_nodes_to(&shader->inputs, &state.old_inputs);
> + else
> + exec_list_make_empty(&state.old_inputs);
> +
> + if (outputs)
> + exec_list_move_nodes_to(&shader->outputs, &state.old_outputs);
> + else
> + exec_list_make_empty(&state.old_outputs);
>
> /* Walk over all of the outputs turn each output into a temporary and
> * make a new variable for the actual output.
> @@ -134,15 +160,26 @@ nir_lower_io_to_temporaries(nir_shader *shader)
> exec_list_push_tail(&shader->outputs, &output->node);
> }
>
> + /* and same for inputs: */
> + nir_foreach_variable(var, &state.old_inputs) {
> + nir_variable *input = create_shadow_temp(&state, var);
> + exec_list_push_tail(&shader->inputs, &input->node);
> + }
> +
> nir_foreach_function(shader, function) {
> if (function->impl == NULL)
> continue;
>
> - emit_output_copies_impl(function->impl, &state);
> + if (inputs)
> + emit_input_copies_impl(function->impl, &state);
> +
> + if (outputs)
> + emit_output_copies_impl(function->impl, &state);
>
> nir_metadata_preserve(function->impl, nir_metadata_block_index |
> nir_metadata_dominance);
> }
>
> + exec_list_append(&shader->globals, &state.old_inputs);
> exec_list_append(&shader->globals, &state.old_outputs);
> }
> diff --git a/src/mesa/drivers/dri/i965/brw_nir.c
> b/src/mesa/drivers/dri/i965/brw_nir.c
> index 10f4ae1..d7c9764 100644
> --- a/src/mesa/drivers/dri/i965/brw_nir.c
> +++ b/src/mesa/drivers/dri/i965/brw_nir.c
> @@ -560,7 +560,7 @@ brw_create_nir(struct brw_context *brw,
> /* First, lower the GLSL IR or Mesa IR to NIR */
> if (shader_prog) {
> nir = glsl_to_nir(shader_prog, stage, options);
> - nir_lower_io_to_temporaries(nir);
> + nir_lower_io_to_temporaries(nir, true, false);
> } else {
> nir = prog_to_nir(prog, options);
> OPT_V(nir_convert_to_ssa); /* turn registers into SSA */
> --
> 2.5.5
>
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> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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