[Mesa-dev] [PATCH 3/3] svga: remove unused svga_compile_key::texture_msaa field

Brian Paul brianp at vmware.com
Fri Apr 1 18:01:12 UTC 2016


---
 src/gallium/drivers/svga/svga_shader.c | 1 -
 src/gallium/drivers/svga/svga_shader.h | 1 -
 2 files changed, 2 deletions(-)

diff --git a/src/gallium/drivers/svga/svga_shader.c b/src/gallium/drivers/svga/svga_shader.c
index 78eb3f6..d56cce4 100644
--- a/src/gallium/drivers/svga/svga_shader.c
+++ b/src/gallium/drivers/svga/svga_shader.c
@@ -195,7 +195,6 @@ svga_init_shader_key_common(const struct svga_context *svga, unsigned shader,
             }
          }
 
-         key->tex[i].texture_msaa = view->texture->nr_samples > 1;
          if (!svga->curr.sampler[shader][i]->normalized_coords) {
             assert(idx < (1 << 5));  /* width_height_idx:5 bitfield */
             key->tex[i].width_height_idx = idx++;
diff --git a/src/gallium/drivers/svga/svga_shader.h b/src/gallium/drivers/svga/svga_shader.h
index 3f91574..b53a4bf 100644
--- a/src/gallium/drivers/svga/svga_shader.h
+++ b/src/gallium/drivers/svga/svga_shader.h
@@ -99,7 +99,6 @@ struct svga_compile_key
       unsigned unnormalized:1;
       unsigned width_height_idx:5; /**< texture unit */
       unsigned is_array:1;
-      unsigned texture_msaa:1;    /**< A multisample texture? */
       unsigned sprite_texgen:1;
       unsigned swizzle_r:3;
       unsigned swizzle_g:3;
-- 
1.9.1



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