[Mesa-dev] [PATCH 5/6] gallium: wire up server_wait_sync
Rob Clark
robdclark at gmail.com
Fri Apr 1 20:29:49 UTC 2016
From: Rob Clark <robclark at freedesktop.org>
This will be needed for explicit synchronization with devices outside
the gpu, ie. EGL_ANDROID_native_fence_sync.
Signed-off-by: Rob Clark <robclark at freedesktop.org>
---
src/gallium/include/pipe/p_context.h | 6 ++++++
src/gallium/state_trackers/dri/dri2.c | 6 +++++-
2 files changed, 11 insertions(+), 1 deletion(-)
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 02a946b..d617ec4 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -481,6 +481,12 @@ struct pipe_context {
uint64_t timeout);
/**
+ * Insert commands to have GPU wait for fence to be signaled.
+ */
+ void (*fence_server_sync)(struct pipe_context *pipe,
+ struct pipe_fence_handle *fence);
+
+ /**
* Create a view on a texture to be used by a shader stage.
*/
struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
diff --git a/src/gallium/state_trackers/dri/dri2.c b/src/gallium/state_trackers/dri/dri2.c
index b66d885..6c8bb37 100644
--- a/src/gallium/state_trackers/dri/dri2.c
+++ b/src/gallium/state_trackers/dri/dri2.c
@@ -1413,7 +1413,11 @@ dri2_client_wait_sync(__DRIcontext *_ctx, void *_fence, unsigned flags,
static void
dri2_server_wait_sync(__DRIcontext *_ctx, void *_fence, unsigned flags)
{
- /* AFAIK, no driver currently supports parallel context execution. */
+ struct pipe_context *ctx = dri_context(_ctx)->st->pipe;
+ struct dri2_fence *fence = (struct dri2_fence*)_fence;
+
+ if (ctx->fence_server_sync)
+ ctx->fence_server_sync(ctx, fence->pipe_fence);
}
static __DRI2fenceExtension dri2FenceExtension = {
--
2.5.5
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