[Mesa-dev] [PATCH 2/4] gallium: add threads per block TGSI property
Ilia Mirkin
imirkin at alum.mit.edu
Fri Apr 1 22:37:50 UTC 2016
On Fri, Apr 1, 2016 at 6:32 PM, Bas Nieuwenhuizen
<bas at basnieuwenhuizen.nl> wrote:
> The value 0 for unknown has been chosen to so that
> drivers using tgsi_scan_shader do not need to detect
> missing properties if they zero-initialize the struct.
>
> Signed-off-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
> ---
> src/gallium/auxiliary/tgsi/tgsi_strings.c | 3 +++
> src/gallium/docs/source/tgsi.rst | 6 ++++++
> src/gallium/include/pipe/p_shader_tokens.h | 5 ++++-
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 18 ++++++++++++++++++
> 4 files changed, 31 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/auxiliary/tgsi/tgsi_strings.c b/src/gallium/auxiliary/tgsi/tgsi_strings.c
> index ae779a8..2a9f9c5 100644
> --- a/src/gallium/auxiliary/tgsi/tgsi_strings.c
> +++ b/src/gallium/auxiliary/tgsi/tgsi_strings.c
> @@ -146,6 +146,9 @@ const char *tgsi_property_names[TGSI_PROPERTY_COUNT] =
> "NUM_CULLDIST_ENABLED",
> "FS_EARLY_DEPTH_STENCIL",
> "NEXT_SHADER",
> + "FIXED_BLOCK_WIDTH",
> + "FIXED_BLOCK_HEIGHT",
> + "FIXED_BLOCK_DEPTH"
> };
>
> const char *tgsi_return_type_names[TGSI_RETURN_TYPE_COUNT] =
> diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
> index 3ac6ba3..b5eac9d 100644
> --- a/src/gallium/docs/source/tgsi.rst
> +++ b/src/gallium/docs/source/tgsi.rst
> @@ -3220,6 +3220,12 @@ Which shader stage will MOST LIKELY follow after this shader when the shader
> is bound. This is only a hint to the driver and doesn't have to be precise.
> Only set for VS and TES.
>
> +TGSI_PROPERTY_FIXED_BLOCK_WIDTH / HEIGHT / DEPTH
> +""""""""""""""""""""""""""""""""""""""""""""""""
> +
> +Threads per block in each dimension, if known at compile time. If the block size
> +is known all three should be at least 1. If it is unknown they should all be set
> +to 0 or not set.
>
> Texture Sampling and Texture Formats
> ------------------------------------
> diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
> index 5cc18a2..362070c 100644
> --- a/src/gallium/include/pipe/p_shader_tokens.h
> +++ b/src/gallium/include/pipe/p_shader_tokens.h
> @@ -276,7 +276,10 @@ union tgsi_immediate_data
> #define TGSI_PROPERTY_NUM_CULLDIST_ENABLED 16
> #define TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL 17
> #define TGSI_PROPERTY_NEXT_SHADER 18
> -#define TGSI_PROPERTY_COUNT 19
> +#define TGSI_PROPERTY_FIXED_BLOCK_WIDTH 19
> +#define TGSI_PROPERTY_FIXED_BLOCK_HEIGHT 20
> +#define TGSI_PROPERTY_FIXED_BLOCK_DEPTH 21
These types of single-shader-usefulness properties tend to be prefixed
with the shader type. In this case, CP, i.e.
TGSI_PROPERTY_CP_FIXED_BLOCK_WIDTH, etc.
> +#define TGSI_PROPERTY_COUNT 22
>
> struct tgsi_property {
> unsigned Type : 4; /**< TGSI_TOKEN_TYPE_PROPERTY */
> diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> index 23786b8..473e782 100644
> --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
> @@ -5935,6 +5935,20 @@ find_array(unsigned attr, struct array_decl *arrays, unsigned count,
> return false;
> }
>
> +static void
> +emit_compute_block_size(const struct gl_program *program,
> + struct ureg_program *ureg) {
> + const struct gl_compute_program *cp =
> + (const struct gl_compute_program *)program;
> +
> + ureg_property(ureg, TGSI_PROPERTY_FIXED_BLOCK_WIDTH,
> + cp->LocalSize[0]);
> + ureg_property(ureg, TGSI_PROPERTY_FIXED_BLOCK_HEIGHT,
> + cp->LocalSize[1]);
> + ureg_property(ureg, TGSI_PROPERTY_FIXED_BLOCK_DEPTH,
> + cp->LocalSize[2]);
> +}
> +
> /**
> * Translate intermediate IR (glsl_to_tgsi_instruction) to TGSI format.
> * \param program the program to translate
> @@ -6180,6 +6194,10 @@ st_translate_program(
> }
> }
>
> + if (procType == TGSI_PROCESSOR_COMPUTE) {
> + emit_compute_block_size(proginfo, ureg);
> + }
> +
> /* Declare address register.
> */
> if (program->num_address_regs > 0) {
> --
> 2.7.4
>
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