[Mesa-dev] [PATCH 15/20] radeonsi: split texture decompression for compute shaders
Bas Nieuwenhuizen
bas at basnieuwenhuizen.nl
Sat Apr 2 13:10:58 UTC 2016
Signed-off-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
---
src/gallium/drivers/radeonsi/si_blit.c | 13 +++++++++++--
src/gallium/drivers/radeonsi/si_compute.c | 2 ++
src/gallium/drivers/radeonsi/si_pipe.h | 3 ++-
src/gallium/drivers/radeonsi/si_state_draw.c | 2 +-
4 files changed, 16 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index e0dbec5..6913336 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -377,7 +377,8 @@ si_decompress_image_color_textures(struct si_context *sctx,
}
}
-void si_decompress_textures(struct si_context *sctx)
+static void si_decompress_textures(struct si_context *sctx, int shader_start,
+ int shader_end)
{
unsigned compressed_colortex_counter;
@@ -392,7 +393,7 @@ void si_decompress_textures(struct si_context *sctx)
}
/* Flush depth textures which need to be flushed. */
- for (int i = 0; i < SI_NUM_SHADERS; i++) {
+ for (int i = shader_start; i < shader_end; i++) {
if (sctx->samplers[i].depth_texture_mask) {
si_flush_depth_textures(sctx, &sctx->samplers[i]);
}
@@ -405,6 +406,14 @@ void si_decompress_textures(struct si_context *sctx)
}
}
+void si_decompress_graphics_textures(struct si_context *sctx) {
+ si_decompress_textures(sctx, 0, SI_NUM_GRAPHICS_SHADERS);
+}
+
+void si_decompress_compute_textures(struct si_context *sctx) {
+ si_decompress_textures(sctx, SI_NUM_GRAPHICS_SHADERS, SI_NUM_SHADERS);
+}
+
static void si_clear(struct pipe_context *ctx, unsigned buffers,
const union pipe_color_union *color,
double depth, unsigned stencil)
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 64ad2f3..9630332 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -426,6 +426,8 @@ static void si_launch_grid(
struct si_compute *program = sctx->cs_shader_state.program;
int i;
+ si_decompress_compute_textures(sctx);
+
si_need_cs_space(sctx);
if (!sctx->cs_shader_state.initialized)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 20d5e4e..7e827db 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -346,7 +346,8 @@ void cik_sdma_copy(struct pipe_context *ctx,
/* si_blit.c */
void si_init_blit_functions(struct si_context *sctx);
-void si_decompress_textures(struct si_context *sctx);
+void si_decompress_graphics_textures(struct si_context *sctx);
+void si_decompress_compute_textures(struct si_context *sctx);
void si_resource_copy_region(struct pipe_context *ctx,
struct pipe_resource *dst,
unsigned dst_level,
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index 84b850a..757b32c 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -777,7 +777,7 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
}
- si_decompress_textures(sctx);
+ si_decompress_graphics_textures(sctx);
/* Set the rasterization primitive type.
*
--
2.7.4
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