[Mesa-dev] [PATCH 00/11] update swr rasterizer
Brian Paul
brianp at vmware.com
Sat Apr 2 14:15:33 UTC 2016
On 04/01/2016 06:22 PM, Tim Rowley wrote:
> More development of the swr rasterizer.
>
> Tim Rowley (11):
> swr: [rasterizer] Misc fixes identified by static code analysis
> swr: [rasterizer core] Affinitize thread scratch space to numa node of
> worker
> swr: [rasterizer common] win32 build fixups
> swr: [rasterizer core] Quantize depth to depth buffer precision prior
> to depth test/write. Fixes z-fighting issues.
> swr: [rasterizer] Ensure correct alignment of stack variables used as
> vectors
> swr: [rasterizer core] Replace all naked OSALIGN macro uses with
> OSALIGNSIMD / OSALIGNLINE
> swr: [rasterizer] Avoid segv in thread creation on machines with
> non-consecutive NUMA topology.
> swr: [rasterizer core] Add experimental support for hyper-threaded
> front-end
> swr: [rasterizer core] Put DRAW_CONTEXT on a diet
> swr: [rasterizer] Put in rudimentary garbage collection for the global
> arena allocator
> swr: [rasterizer core] warning cleanup
I don't know if one of your coworkers will be reviewing these patches.
If not, Acked-by: Brian Paul <brianp at vmware.com>
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