[Mesa-dev] [PATCH] mesa: remove unrequired else
Brian Paul
brianp at vmware.com
Sat Apr 2 14:24:32 UTC 2016
On 04/02/2016 04:07 AM, Timothy Arceri wrote:
> The if always returns so no need for an else.
> ---
> src/mesa/program/prog_parameter.c | 81 +++++++++++++++++++--------------------
> 1 file changed, 39 insertions(+), 42 deletions(-)
>
> diff --git a/src/mesa/program/prog_parameter.c b/src/mesa/program/prog_parameter.c
> index 02d84f2..c294b00 100644
> --- a/src/mesa/program/prog_parameter.c
> +++ b/src/mesa/program/prog_parameter.c
> @@ -248,54 +248,51 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
> paramList->Size = 0;
> return -1;
> }
> - else {
> - GLuint i, j;
> -
> - paramList->NumParameters = oldNum + sz4;
> -
> - memset(¶mList->Parameters[oldNum], 0,
> - sz4 * sizeof(struct gl_program_parameter));
> -
> - for (i = 0; i < sz4; i++) {
> - struct gl_program_parameter *p = paramList->Parameters + oldNum + i;
> - p->Name = name ? strdup(name) : NULL;
> - p->Type = type;
> - p->Size = size;
> - p->DataType = datatype;
> - if (values) {
> - if (size >= 4) {
> - COPY_4V(paramList->ParameterValues[oldNum + i], values);
> +
> + GLuint i, j;
> +
> + paramList->NumParameters = oldNum + sz4;
> +
> + memset(¶mList->Parameters[oldNum], 0,
> + sz4 * sizeof(struct gl_program_parameter));
> +
> + for (i = 0; i < sz4; i++) {
> + struct gl_program_parameter *p = paramList->Parameters + oldNum + i;
> + p->Name = name ? strdup(name) : NULL;
> + p->Type = type;
> + p->Size = size;
> + p->DataType = datatype;
> + if (values) {
> + if (size >= 4) {
> + COPY_4V(paramList->ParameterValues[oldNum + i], values);
> + } else {
> + /* copy 1, 2 or 3 values */
> + GLuint remaining = size % 4;
> + assert(remaining < 4);
> + for (j = 0; j < remaining; j++) {
> + paramList->ParameterValues[oldNum + i][j].f = values[j].f;
> }
> - else {
> - /* copy 1, 2 or 3 values */
> - GLuint remaining = size % 4;
> - assert(remaining < 4);
> - for (j = 0; j < remaining; j++) {
> - paramList->ParameterValues[oldNum + i][j].f = values[j].f;
> - }
> - /* fill in remaining positions with zeros */
> - for (; j < 4; j++) {
> - paramList->ParameterValues[oldNum + i][j].f = 0.0f;
> - }
> + /* fill in remaining positions with zeros */
> + for (; j < 4; j++) {
> + paramList->ParameterValues[oldNum + i][j].f = 0.0f;
> }
> - values += 4;
> - p->Initialized = GL_TRUE;
> }
> - else {
> - /* silence valgrind */
> - for (j = 0; j < 4; j++)
> - paramList->ParameterValues[oldNum + i][j].f = 0;
> - }
> - size -= 4;
> - }
> -
> - if (state) {
> - for (i = 0; i < STATE_LENGTH; i++)
> - paramList->Parameters[oldNum].StateIndexes[i] = state[i];
> + values += 4;
> + p->Initialized = GL_TRUE;
> + } else {
> + /* silence valgrind */
> + for (j = 0; j < 4; j++)
> + paramList->ParameterValues[oldNum + i][j].f = 0;
> }
> + size -= 4;
> + }
>
> - return (GLint) oldNum;
> + if (state) {
> + for (i = 0; i < STATE_LENGTH; i++)
> + paramList->Parameters[oldNum].StateIndexes[i] = state[i];
> }
> +
> + return (GLint) oldNum;
> }
>
>
>
Reviewed-by: Brian Paul <brianp at vmware.com>
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