[Mesa-dev] [PATCH] glsl: allow conservative depth qualifiers in GLSL 420
Ilia Mirkin
imirkin at alum.mit.edu
Sun Apr 3 01:12:32 UTC 2016
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
Noticed by inspection.
src/compiler/glsl/ast_to_hir.cpp | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index a609ff9..259bec9 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -3326,6 +3326,7 @@ apply_layout_qualifier_to_variable(const struct ast_type_qualifier *qual,
+ qual->flags.q.depth_less
+ qual->flags.q.depth_unchanged;
if (depth_layout_count > 0
+ && !state->is_version(420, 0)
&& !state->AMD_conservative_depth_enable
&& !state->ARB_conservative_depth_enable) {
_mesa_glsl_error(loc, state,
@@ -3708,7 +3709,8 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
earlier->data.interpolation = var->data.interpolation;
/* Layout qualifiers for gl_FragDepth. */
- } else if ((state->AMD_conservative_depth_enable ||
+ } else if ((state->is_version(420, 0) ||
+ state->AMD_conservative_depth_enable ||
state->ARB_conservative_depth_enable)
&& strcmp(var->name, "gl_FragDepth") == 0
&& earlier->type == var->type
--
2.7.3
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