[Mesa-dev] [PATCH] glsl: Print "precise" on ir_variable nodes.
Eduardo Lima Mitev
elima at igalia.com
Sun Apr 3 17:28:42 UTC 2016
Reviewed-by: Eduardo Lima Mitev <elima at igalia.com>
On 04/03/2016 10:34 AM, Kenneth Graunke wrote:
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/compiler/glsl/ir_print_visitor.cpp | 5 +++--
> 1 file changed, 3 insertions(+), 2 deletions(-)
>
> diff --git a/src/compiler/glsl/ir_print_visitor.cpp b/src/compiler/glsl/ir_print_visitor.cpp
> index 960b23f..e06acce 100644
> --- a/src/compiler/glsl/ir_print_visitor.cpp
> +++ b/src/compiler/glsl/ir_print_visitor.cpp
> @@ -173,6 +173,7 @@ void ir_print_visitor::visit(ir_variable *ir)
> const char *const samp = (ir->data.sample) ? "sample " : "";
> const char *const patc = (ir->data.patch) ? "patch " : "";
> const char *const inv = (ir->data.invariant) ? "invariant " : "";
> + const char *const prec = (ir->data.precise) ? "precise " : "";
> const char *const mode[] = { "", "uniform ", "shader_storage ",
> "shader_shared ", "shader_in ", "shader_out ",
> "in ", "out ", "inout ",
> @@ -182,8 +183,8 @@ void ir_print_visitor::visit(ir_variable *ir)
> const char *const interp[] = { "", "smooth", "flat", "noperspective" };
> STATIC_ASSERT(ARRAY_SIZE(interp) == INTERP_QUALIFIER_COUNT);
>
> - fprintf(f, "(%s%s%s%s%s%s%s%s) ",
> - loc, cent, samp, patc, inv, mode[ir->data.mode],
> + fprintf(f, "(%s%s%s%s%s%s%s%s%s) ",
> + loc, cent, samp, patc, inv, prec, mode[ir->data.mode],
> stream[ir->data.stream],
> interp[ir->data.interpolation]);
>
>
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