[Mesa-dev] [PATCH] glsl: Don't copy propagate or tree graft precise/invariant values.
Kenneth Graunke
kenneth at whitecape.org
Mon Apr 4 00:36:33 UTC 2016
This is kind of a hack. We currently track precise/invariant
requirements by decorating ir_variables. Propagating or grafting
the RHS of an assignment to a precise/invariant value into some
other expression tree can lose those decorations.
In the long run, it might be better to replace these ir_variable
decorations with an "exact" decoration on ir_expression nodes,
similar to what NIR does.
In the short run, this is probably good enough. It preserves
enough information for glsl_to_nir to generate "exact" decorations,
and NIR will then handle optimizing these expressions reasonably.
Fixes ES31-CTS.gpu_shader5.precise_qualifier.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/compiler/glsl/opt_copy_propagation.cpp | 4 +++-
src/compiler/glsl/opt_copy_propagation_elements.cpp | 4 ++++
src/compiler/glsl/opt_tree_grafting.cpp | 3 +++
3 files changed, 10 insertions(+), 1 deletion(-)
diff --git a/src/compiler/glsl/opt_copy_propagation.cpp b/src/compiler/glsl/opt_copy_propagation.cpp
index 310708d..ea7fed8 100644
--- a/src/compiler/glsl/opt_copy_propagation.cpp
+++ b/src/compiler/glsl/opt_copy_propagation.cpp
@@ -331,7 +331,9 @@ ir_copy_propagation_visitor::add_copy(ir_assignment *ir)
ir->condition = new(ralloc_parent(ir)) ir_constant(false);
this->progress = true;
} else if (lhs_var->data.mode != ir_var_shader_storage &&
- lhs_var->data.mode != ir_var_shader_shared) {
+ lhs_var->data.mode != ir_var_shader_shared &&
+ lhs_var->data.precise == rhs_var->data.precise &&
+ lhs_var->data.invariant == rhs_var->data.invariant) {
entry = new(this->acp) acp_entry(lhs_var, rhs_var);
this->acp->push_tail(entry);
}
diff --git a/src/compiler/glsl/opt_copy_propagation_elements.cpp b/src/compiler/glsl/opt_copy_propagation_elements.cpp
index a679180..b1f995a 100644
--- a/src/compiler/glsl/opt_copy_propagation_elements.cpp
+++ b/src/compiler/glsl/opt_copy_propagation_elements.cpp
@@ -493,6 +493,10 @@ ir_copy_propagation_elements_visitor::add_copy(ir_assignment *ir)
}
}
+ if (lhs->var->data.precise != rhs->var->data.precise ||
+ lhs->var->data.invariant != rhs->var->data.invariant)
+ return;
+
entry = new(this->mem_ctx) acp_entry(lhs->var, rhs->var, write_mask,
swizzle);
this->acp->push_tail(entry);
diff --git a/src/compiler/glsl/opt_tree_grafting.cpp b/src/compiler/glsl/opt_tree_grafting.cpp
index 812f996..8913102 100644
--- a/src/compiler/glsl/opt_tree_grafting.cpp
+++ b/src/compiler/glsl/opt_tree_grafting.cpp
@@ -368,6 +368,9 @@ tree_grafting_basic_block(ir_instruction *bb_first,
lhs_var->data.mode == ir_var_shader_shared)
continue;
+ if (lhs_var->data.precise || lhs_var->data.invariant)
+ continue;
+
ir_variable_refcount_entry *entry = info->refs->get_variable_entry(lhs_var);
if (!entry->declaration ||
--
2.7.4
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