[Mesa-dev] [PATCH 08/20] radeonsi: implement TGSI compute shader creation
Nicolai Hähnle
nhaehnle at gmail.com
Tue Apr 5 23:46:50 UTC 2016
On 02.04.2016 08:10, Bas Nieuwenhuizen wrote:
> Signed-off-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
> ---
> src/gallium/drivers/radeonsi/si_compute.c | 72 +++++++++++++++++++++++--------
> 1 file changed, 54 insertions(+), 18 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
> index 1ec695e..f2b13f0 100644
> --- a/src/gallium/drivers/radeonsi/si_compute.c
> +++ b/src/gallium/drivers/radeonsi/si_compute.c
> @@ -22,6 +22,7 @@
> *
> */
>
> +#include "tgsi/tgsi_parse.h"
> #include "util/u_memory.h"
> #include "radeon/r600_pipe_common.h"
> #include "radeon/radeon_elf_util.h"
> @@ -35,13 +36,11 @@
> #define MAX_GLOBAL_BUFFERS 20
>
> struct si_compute {
> - struct si_context *ctx;
> -
> + unsigned ir_type;
> unsigned local_size;
> unsigned private_size;
> unsigned input_size;
> struct si_shader shader;
> - unsigned num_user_sgprs;
>
> struct r600_resource *input_buffer;
> struct pipe_resource *global_buffers[MAX_GLOBAL_BUFFERS];
> @@ -93,33 +92,70 @@ static void *si_create_compute_state(
> const struct pipe_compute_state *cso)
> {
> struct si_context *sctx = (struct si_context *)ctx;
> + struct si_screen *sscreen = (struct si_screen *)ctx->screen;
> struct si_compute *program = CALLOC_STRUCT(si_compute);
> - const struct pipe_llvm_program_header *header;
> - const char *code;
> + struct si_shader *shader = &program->shader;
>
> - header = cso->prog;
> - code = cso->prog + sizeof(struct pipe_llvm_program_header);
>
> - program->ctx = sctx;
> + program->ir_type = cso->ir_type;
> program->local_size = cso->req_local_mem;
> program->private_size = cso->req_private_mem;
> program->input_size = cso->req_input_mem;
>
> - radeon_elf_read(code, header->num_bytes, &program->shader.binary);
>
> - /* init_scratch_buffer patches the shader code with the scratch address,
> - * so we need to call it before si_shader_binary_read() which uploads
> - * the shader code to the GPU.
> - */
> - init_scratch_buffer(sctx, program);
> - si_shader_binary_read_config(&program->shader.binary,
> - &program->shader.config, 0);
> + if (cso->ir_type == PIPE_SHADER_IR_TGSI) {
> + struct si_shader_selector sel = {0};
> + bool scratch_enabled = shader->config.scratch_bytes_per_wave > 0;
scratch_bytes_per_wave is filled by si_shader_binary_read_config, so
shouldn't this be after shader compilation?
> +
> + sel.tokens = tgsi_dup_tokens(cso->prog);
> + if (!sel.tokens) {
> + return NULL;
> + }
> +
> + tgsi_scan_shader(cso->prog, &sel.info);
> + sel.type = PIPE_SHADER_COMPUTE;
> + sel.local_size = cso->req_local_mem;
> +
> + p_atomic_inc(&sscreen->b.num_shaders_created);
> +
> + program->shader.selector = &sel;
> +
> + if (si_compile_tgsi_shader(sscreen, sctx->tm, &program->shader,
> + true, &sctx->b.debug)) {
> + FREE(sel.tokens);
> + return NULL;
> + }
> +
> + shader->config.rsrc2 = S_00B84C_USER_SGPR(SI_CS_NUM_USER_SGPR) |
> + S_00B84C_SCRATCH_EN(scratch_enabled) |
> + S_00B84C_TGID_X_EN(1) | S_00B84C_TGID_Y_EN(1) |
> + S_00B84C_TGID_Z_EN(1) | S_00B84C_TIDIG_COMP_CNT(2) |
There's an extra space after the |.
Cheers,
Nicolai
> + S_00B84C_LDS_SIZE(shader->config.lds_size);
> +
> + FREE(sel.tokens);
> + } else {
> + const struct pipe_llvm_program_header *header;
> + const char *code;
> + header = cso->prog;
> + code = cso->prog + sizeof(struct pipe_llvm_program_header);
> +
> + radeon_elf_read(code, header->num_bytes, &program->shader.binary);
> + /* init_scratch_buffer patches the shader code with the scratch address,
> + * so we need to call it before si_shader_binary_read() which uploads
> + * the shader code to the GPU.
> + */
> + init_scratch_buffer(sctx, program);
> + si_shader_binary_read_config(&program->shader.binary,
> + &program->shader.config, 0);
> + }
> si_shader_dump(sctx->screen, &program->shader, &sctx->b.debug,
> TGSI_PROCESSOR_COMPUTE, stderr);
> si_shader_binary_upload(sctx->screen, &program->shader);
>
> - program->input_buffer = si_resource_create_custom(sctx->b.b.screen,
> - PIPE_USAGE_IMMUTABLE, program->input_size);
> + if (program->input_size) {
> + program->input_buffer = si_resource_create_custom(sctx->b.b.screen,
> + PIPE_USAGE_IMMUTABLE, program->input_size);
> + }
>
> return program;
> }
>
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