[Mesa-dev] [PATCH 4/7] gallium: raise PIPE_MAX_SAMPLERS to 32

Roland Scheidegger sroland at vmware.com
Thu Apr 7 00:26:16 UTC 2016


Am 07.04.2016 um 00:47 schrieb Nicolai Hähnle:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
> 
> The previous value of 18 was motivated by having drivers that want to expose
> 16 samplers but also use some additional samplers for internal use. Raising
> the value even higher isn't going to hurt that case.
> 
> On the other hand, some drivers actually use PIPE_MAX_SAMPLERS as the number
> of samplers they expose externally, so raising this number above 32 is fragile
> (because several places in the code use bitfields, and tracking down and
> widening all of them is prone to miss some case).
> ---
>  src/gallium/include/pipe/p_state.h | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
> index 5ab5372..f0ec96a 100644
> --- a/src/gallium/include/pipe/p_state.h
> +++ b/src/gallium/include/pipe/p_state.h
> @@ -57,7 +57,7 @@ extern "C" {
>  #define PIPE_MAX_CLIP_PLANES       8
>  #define PIPE_MAX_COLOR_BUFS        8
>  #define PIPE_MAX_CONSTANT_BUFFERS 32
> -#define PIPE_MAX_SAMPLERS         18 /* 16 public + 2 driver internal */
> +#define PIPE_MAX_SAMPLERS         32
>  #define PIPE_MAX_SHADER_INPUTS    80 /* 32 GENERIC + 32 PATCH + 16 others */
>  #define PIPE_MAX_SHADER_OUTPUTS   80 /* 32 GENERIC + 32 PATCH + 16 others */
>  #define PIPE_MAX_SHADER_SAMPLER_VIEWS 32
> 

Looks reasonable to me.
For 1-4:
Reviewed-by: Roland Scheidegger <sroland at vmware.com>


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