[Mesa-dev] [PATCH] radeonsi: don't use the real barrier instruction in tess ctrl shaders
Nicolai Hähnle
nhaehnle at gmail.com
Thu Apr 7 00:30:37 UTC 2016
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
On 06.04.2016 19:07, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> ---
> src/gallium/drivers/radeonsi/si_shader.c | 8 ++++++++
> 1 file changed, 8 insertions(+)
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
> index bf3f008..08da3e3 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.c
> +++ b/src/gallium/drivers/radeonsi/si_shader.c
> @@ -4282,6 +4282,14 @@ static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
> struct si_shader_context *ctx = si_shader_context(bld_base);
> struct gallivm_state *gallivm = bld_base->base.gallivm;
>
> + /* The real barrier instruction isn’t needed, because an entire patch
> + * always fits into a single wave.
> + */
> + if (ctx->type == TGSI_PROCESSOR_TESS_CTRL) {
> + emit_optimization_barrier(ctx);
> + return;
> + }
> +
> lp_build_intrinsic(gallivm->builder,
> HAVE_LLVM >= 0x0309 ? "llvm.amdgcn.s.barrier"
> : "llvm.AMDGPU.barrier.local",
>
More information about the mesa-dev
mailing list