[Mesa-dev] [PATCH 1/2] dri/i965: extend GLES3 sRGB workaround to cover all byte orders
Kenneth Graunke
kenneth at whitecape.org
Thu Apr 7 02:23:16 UTC 2016
On Wednesday, April 6, 2016 4:43:39 PM PDT Haixia Shi wrote:
> It is incorrect to assume BGRA byte order for the GLES3 sRGB workaround.
>
> Signed-off-by: Haixia Shi <hshi at chromium.org>
> Reviewed-by: Stéphane Marchesin <marcheu at chromium.org>
> Cc: kenneth.w.graunke at intel.com
>
> Change-Id: I5a081d7eaa7544afff0e7874cffef80d3f69a401
> ---
> src/mesa/drivers/dri/i965/brw_context.c | 18 ++++++++++++++++--
> 1 file changed, 16 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/
i965/brw_context.c
> index 2d480d0..cebfbda 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.c
> +++ b/src/mesa/drivers/dri/i965/brw_context.c
> @@ -1151,9 +1151,23 @@ intel_gles3_srgb_workaround(struct brw_context *brw,
> */
> fb->Visual.sRGBCapable = false;
> for (int i = 0; i < BUFFER_COUNT; i++) {
> - if (fb->Attachment[i].Renderbuffer &&
> - fb->Attachment[i].Renderbuffer->Format ==
MESA_FORMAT_B8G8R8A8_SRGB) {
> + if (!fb->Attachment[i].Renderbuffer)
> + continue;
> + switch (fb->Attachment[i].Renderbuffer->Format) {
> + case MESA_FORMAT_A8B8G8R8_SRGB:
> + fb->Attachment[i].Renderbuffer->Format =
MESA_FORMAT_A8B8G8R8_UNORM;
> + break;
> + case MESA_FORMAT_B8G8R8A8_SRGB:
> fb->Attachment[i].Renderbuffer->Format =
MESA_FORMAT_B8G8R8A8_UNORM;
> + break;
> + case MESA_FORMAT_A8R8G8B8_SRGB:
> + fb->Attachment[i].Renderbuffer->Format =
MESA_FORMAT_A8R8G8B8_UNORM;
> + break;
> + case MESA_FORMAT_R8G8B8A8_SRGB:
> + fb->Attachment[i].Renderbuffer->Format =
MESA_FORMAT_R8G8B8A8_UNORM;
> + break;
> + default:
> + break;
> }
> }
> }
>
Why don't we simply do:
struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
rb->Format = _mesa_get_srgb_format_linear(rb->Format);
This would handle far more formats than we need to, but that shouldn't
be a problem.
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