[Mesa-dev] [PATCH 1/2] gallium/radeon: removing dead code for sharing stencil buffers

Nicolai Hähnle nhaehnle at gmail.com
Mon Apr 11 17:07:18 UTC 2016


Series is:

Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>

On 11.04.2016 05:43, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This is a remnant of the times when the DDX was allocating depth-stencil
> buffers for windows. Now, st/dri allocates them and doesn't share them.
> ---
>   src/gallium/drivers/radeon/r600_texture.c | 4 ----
>   1 file changed, 4 deletions(-)
>
> diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
> index 9391685..619c085 100644
> --- a/src/gallium/drivers/radeon/r600_texture.c
> +++ b/src/gallium/drivers/radeon/r600_texture.c
> @@ -222,10 +222,6 @@ static int r600_setup_surface(struct pipe_screen *screen,
>   		rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
>   		rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
>   		rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
> -		if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
> -			rtex->surface.stencil_offset =
> -			rtex->surface.stencil_level[0].offset = rtex->surface.level[0].slice_size;
> -		}
>   	}
>
>   	if (offset) {
>


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