[Mesa-dev] [PATCH] mesa: enable ARB_explicit_uniform_location for swrast
Ian Romanick
idr at freedesktop.org
Mon Apr 11 17:40:48 UTC 2016
Does any driver that supports GLSL not support this extension? Maybe we
could condition this extension and ARB_explicit_attrib_location on
ARB_vertex_shader... and delete the other two enable flags.
On 04/08/2016 05:54 PM, Timothy Arceri wrote:
> This is untested but since ARB_explicit_attrib_location is enabled
> there should be no problem enabling this also.
> ---
> src/mesa/main/extensions.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
> index fa50cb6..a889902 100644
> --- a/src/mesa/main/extensions.c
> +++ b/src/mesa/main/extensions.c
> @@ -132,6 +132,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
> ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
> ctx->Extensions.ARB_draw_instanced = GL_TRUE;
> ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
> + ctx->Extensions.ARB_explicit_uniform_location = GL_TRUE;
> ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
> ctx->Extensions.ARB_fragment_program = GL_TRUE;
> ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE;
>
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