[Mesa-dev] [PATCH 2/4] svga: Use STATIC_ASSERT whenever possible.
Jose Fonseca
jfonseca at vmware.com
Tue Apr 12 06:37:44 UTC 2016
---
src/gallium/drivers/svga/svga_pipe_depthstencil.c | 6 +++---
src/gallium/drivers/svga/svga_state_rss.c | 4 ++--
src/gallium/drivers/svga/svga_state_tss.c | 4 ++--
3 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_pipe_depthstencil.c b/src/gallium/drivers/svga/svga_pipe_depthstencil.c
index 83fcdc3..c5d83c3 100644
--- a/src/gallium/drivers/svga/svga_pipe_depthstencil.c
+++ b/src/gallium/drivers/svga/svga_pipe_depthstencil.c
@@ -86,9 +86,9 @@ define_depth_stencil_state_object(struct svga_context *svga,
ds->id = util_bitmask_add(svga->ds_object_id_bm);
/* spot check that these comparision tokens are the same */
- assert(SVGA3D_COMPARISON_NEVER == SVGA3D_CMP_NEVER);
- assert(SVGA3D_COMPARISON_LESS == SVGA3D_CMP_LESS);
- assert(SVGA3D_COMPARISON_NOT_EQUAL == SVGA3D_CMP_NOTEQUAL);
+ STATIC_ASSERT(SVGA3D_COMPARISON_NEVER == SVGA3D_CMP_NEVER);
+ STATIC_ASSERT(SVGA3D_COMPARISON_LESS == SVGA3D_CMP_LESS);
+ STATIC_ASSERT(SVGA3D_COMPARISON_NOT_EQUAL == SVGA3D_CMP_NOTEQUAL);
/* Loop in case command buffer is full and we need to flush and retry */
for (try = 0; try < 2; try++) {
diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c
index d43894d..317b44e 100644
--- a/src/gallium/drivers/svga/svga_state_rss.c
+++ b/src/gallium/drivers/svga/svga_state_rss.c
@@ -47,7 +47,7 @@ struct rs_queue {
#define EMIT_RS(svga, value, token, fail) \
do { \
- assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
+ STATIC_ASSERT(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \
svga_queue_rs( &queue, SVGA3D_RS_##token, value ); \
svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \
@@ -57,7 +57,7 @@ do { \
#define EMIT_RS_FLOAT(svga, fvalue, token, fail) \
do { \
unsigned value = fui(fvalue); \
- assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
+ STATIC_ASSERT(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \
if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \
svga_queue_rs( &queue, SVGA3D_RS_##token, value ); \
svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \
diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c
index 4debbf1..fd6d1ce 100644
--- a/src/gallium/drivers/svga/svga_state_tss.c
+++ b/src/gallium/drivers/svga/svga_state_tss.c
@@ -327,7 +327,7 @@ svga_queue_tss( struct ts_queue *q,
#define EMIT_TS(svga, unit, val, token) \
do { \
assert(unit < Elements(svga->state.hw_draw.ts)); \
- assert(SVGA3D_TS_##token < Elements(svga->state.hw_draw.ts[unit])); \
+ STATIC_ASSERT(SVGA3D_TS_##token < Elements(svga->state.hw_draw.ts[unit])); \
if (svga->state.hw_draw.ts[unit][SVGA3D_TS_##token] != val) { \
svga_queue_tss( queue, unit, SVGA3D_TS_##token, val ); \
svga->state.hw_draw.ts[unit][SVGA3D_TS_##token] = val; \
@@ -338,7 +338,7 @@ do { \
do { \
unsigned val = fui(fvalue); \
assert(unit < Elements(svga->state.hw_draw.ts)); \
- assert(SVGA3D_TS_##token < Elements(svga->state.hw_draw.ts[unit])); \
+ STATIC_ASSERT(SVGA3D_TS_##token < Elements(svga->state.hw_draw.ts[unit])); \
if (svga->state.hw_draw.ts[unit][SVGA3D_TS_##token] != val) { \
svga_queue_tss( queue, unit, SVGA3D_TS_##token, val ); \
svga->state.hw_draw.ts[unit][SVGA3D_TS_##token] = val; \
--
2.5.0
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