[Mesa-dev] [PATCH] gallivm: use llvm.nearbyint instead of llvm.round
Jose Fonseca
jfonseca at vmware.com
Wed Apr 13 05:51:11 UTC 2016
On 13/04/16 04:00, sroland at vmware.com wrote:
> From: Roland Scheidegger <sroland at vmware.com>
>
> We used to use sse roundps intrinsic directly, but switched to use the llvm
> intrinsics for rounding with e4f01da15d8c6ce3e8c77ff3ff3d2ce2574a3f7b.
> However, llvm semantics follows standard math lib round function which is
> specced to do roundNearestAwayFromZero but we really want roundNearestEven
> (moreoever, using round generates atrocious code since the cpu can't do it
> directly and it results in scalar calls to libm __roundf).
> So, use llvm.nearbyint instead, which does exactly the right thing, and even
> has the advantage of being available with llvm 3.3 too. (I've verified it
> actually generates a roundps instruction with llvm 3.3.)
>
> This fixes https://bugs.freedesktop.org/show_bug.cgi?id=94909
Thanks Roland.
I should've cought that. I think I forget to actually look at
llvm.round's assembly as I only found that intrisic much later. I
presumed it was roundps.
> ---
> src/gallium/auxiliary/gallivm/lp_bld_arit.c | 6 +-----
> 1 file changed, 1 insertion(+), 5 deletions(-)
>
> diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.c b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
> index 0c43617..74f1683 100644
> --- a/src/gallium/auxiliary/gallivm/lp_bld_arit.c
> +++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
> @@ -1863,11 +1863,7 @@ lp_build_round_arch(struct lp_build_context *bld,
>
> switch (mode) {
> case LP_BUILD_ROUND_NEAREST:
> - if (HAVE_LLVM >= 0x0304) {
> - intrinsic_root = "llvm.round";
> - } else {
> - return lp_build_nearest_sse41(bld, a);
You can remove lp_build_nearest_sse41 too while you're at it.
> - }
> + intrinsic_root = "llvm.nearbyint";
> break;
> case LP_BUILD_ROUND_FLOOR:
> intrinsic_root = "llvm.floor";
>
We should add a test case to lp_test_arit too. Like this:
diff --git a/src/gallium/drivers/llvmpipe/lp_test_arit.c
b/src/gallium/drivers/llvmpipe/lp_test_arit.c
index a0f2db7..ba831f3 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_arit.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_arit.c
@@ -218,6 +218,7 @@ const float round_values[] = {
-10.0, -1, 0.0, 12.0,
-1.49, -0.25, 1.25, 2.51,
-0.99, -0.01, 0.01, 0.99,
+ -1.5, -0.5, 0.5, 1.5,
1.401298464324817e-45f, // smallest denormal
-1.401298464324817e-45f,
1.62981451e-08f,
@@ -283,7 +284,7 @@ unary_tests[] = {
{"sin", &lp_build_sin, &sinf, sincos_values,
Elements(sincos_values), 20.0 },
{"cos", &lp_build_cos, &cosf, sincos_values,
Elements(sincos_values), 20.0 },
{"sgn", &lp_build_sgn, &sgnf, exp2_values, Elements(exp2_values),
20.0 },
- {"round", &lp_build_round, &roundf, round_values,
Elements(round_values), 24.0 },
+ {"round", &lp_build_round, &nearbyintf, round_values,
Elements(round_values), 24.0 },
{"trunc", &lp_build_trunc, &truncf, round_values,
Elements(round_values), 24.0 },
{"floor", &lp_build_floor, &floorf, round_values,
Elements(round_values), 24.0 },
{"ceil", &lp_build_ceil, &ceilf, round_values,
Elements(round_values), 24.0 },
It seems nearbyintf is available on MSVC too.
It's just not clear whether MSVC implementation follows round-to-even:
the nearbyint doc page is missing from MSDN, and rintf page explicitly
states that rint(2.5) is 3 per,
https://msdn.microsoft.com/en-us/library/dn465165.aspx
Jose
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