[Mesa-dev] [PATCH 13/17] glsl: export accessor for builtin-uniform descriptors

Rob Clark robdclark at gmail.com
Fri Apr 15 14:49:48 UTC 2016


From: Rob Clark <robclark at freedesktop.org>

We'll need this for a nir pass to lower builtin-uniform access.

Signed-off-by: Rob Clark <robclark at freedesktop.org>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
---
 src/compiler/glsl/builtin_variables.cpp | 23 ++++++++++++++---------
 src/compiler/glsl/ir.h                  |  3 +++
 2 files changed, 17 insertions(+), 9 deletions(-)

diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index f31f9f6..14bc0ef 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -527,6 +527,18 @@ builtin_variable_generator::add_variable(const char *name,
    return var;
 }
 
+extern "C" {
+const struct gl_builtin_uniform_desc *
+_mesa_glsl_get_builtin_uniform_desc(const char *name)
+{
+   for (unsigned i = 0; _mesa_builtin_uniform_desc[i].name != NULL; i++) {
+      if (strcmp(_mesa_builtin_uniform_desc[i].name, name) == 0) {
+         return &_mesa_builtin_uniform_desc[i];
+      }
+   }
+   return NULL;
+}
+}
 
 ir_variable *
 builtin_variable_generator::add_uniform(const glsl_type *type,
@@ -534,16 +546,9 @@ builtin_variable_generator::add_uniform(const glsl_type *type,
 {
    ir_variable *const uni = add_variable(name, type, ir_var_uniform, -1);
 
-   unsigned i;
-   for (i = 0; _mesa_builtin_uniform_desc[i].name != NULL; i++) {
-      if (strcmp(_mesa_builtin_uniform_desc[i].name, name) == 0) {
-	 break;
-      }
-   }
-
-   assert(_mesa_builtin_uniform_desc[i].name != NULL);
    const struct gl_builtin_uniform_desc* const statevar =
-      &_mesa_builtin_uniform_desc[i];
+      _mesa_glsl_get_builtin_uniform_desc(name);
+   assert(statevar != NULL);
 
    const unsigned array_count = type->is_array() ? type->length : 1;
 
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index b1a1d56..d7b22b7 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -2621,6 +2621,9 @@ extern void _mesa_print_ir(FILE *f, struct exec_list *instructions,
 extern void
 fprint_ir(FILE *f, const void *instruction);
 
+extern const struct gl_builtin_uniform_desc *
+_mesa_glsl_get_builtin_uniform_desc(const char *name);
+
 #ifdef __cplusplus
 } /* extern "C" */
 #endif
-- 
2.5.5



More information about the mesa-dev mailing list