[Mesa-dev] [PATCH 1/2] glsl: android: add back missing generated glcpp include path

Emil Velikov emil.l.velikov at gmail.com
Fri Apr 15 17:21:28 UTC 2016


On 14 April 2016 at 20:40, Rob Herring <robh at kernel.org> wrote:
> Commit 4db8f15a2576 ("glsl: move the android build scripts a level up")
> dropped a generated include path for glcpp. Add it back adjusting for the
> new location.
>
> Cc: Emil Velikov <emil.velikov at collabora.com>
> Signed-off-by: Rob Herring <robh at kernel.org>
> ---
>  src/compiler/Android.glsl.gen.mk | 1 +
>  1 file changed, 1 insertion(+)
>
> diff --git a/src/compiler/Android.glsl.gen.mk b/src/compiler/Android.glsl.gen.mk
> index b0df8a1..b2ea12c 100644
> --- a/src/compiler/Android.glsl.gen.mk
> +++ b/src/compiler/Android.glsl.gen.mk
> @@ -33,6 +33,7 @@ LOCAL_SRC_FILES := $(LOCAL_SRC_FILES)
>
>  LOCAL_C_INCLUDES += \
>         $(intermediates)/glsl \
> +       $(intermediates)/glsl/glcpp \
Strange neither Autotools nor Scons needs this. What is the (somewhat)
absolute path of the glcpp and glsl files (both generated and
distribution).

-Emil


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