[Mesa-dev] [PATCH] swr: dereference cbuf/zbuf/views on context destroy

Tim Rowley timothy.o.rowley at intel.com
Mon Apr 18 20:29:26 UTC 2016


Fixes resource memory leaks.
---
 src/gallium/drivers/swr/swr_context.cpp | 15 +++++++++++++++
 1 file changed, 15 insertions(+)

diff --git a/src/gallium/drivers/swr/swr_context.cpp b/src/gallium/drivers/swr/swr_context.cpp
index 46c79a1..5d311dd 100644
--- a/src/gallium/drivers/swr/swr_context.cpp
+++ b/src/gallium/drivers/swr/swr_context.cpp
@@ -300,6 +300,21 @@ swr_destroy(struct pipe_context *pipe)
 
    /* Idle core before deleting context */
    SwrWaitForIdle(ctx->swrContext);
+
+   for (unsigned i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+      pipe_surface_reference(&ctx->framebuffer.cbufs[i], NULL);
+   }
+
+   pipe_surface_reference(&ctx->framebuffer.zsbuf, NULL);
+
+   for (unsigned i = 0; i < Elements(ctx->sampler_views[0]); i++) {
+      pipe_sampler_view_reference(&ctx->sampler_views[PIPE_SHADER_FRAGMENT][i], NULL);
+   }
+
+   for (unsigned i = 0; i < Elements(ctx->sampler_views[0]); i++) {
+      pipe_sampler_view_reference(&ctx->sampler_views[PIPE_SHADER_VERTEX][i], NULL);
+   }
+
    if (ctx->swrContext)
       SwrDestroyContext(ctx->swrContext);
 
-- 
2.5.0



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