[Mesa-dev] [PATCH 05/18] anv/cmd_buffer: Use the new emit macro for DEPTH/STENCIL_BUFFER
Ian Romanick
idr at freedesktop.org
Tue Apr 19 00:37:32 UTC 2016
On 04/18/2016 05:10 PM, Jason Ekstrand wrote:
> ---
> src/intel/vulkan/genX_cmd_buffer.c | 76 +++++++++++++++++++++-----------------
> 1 file changed, 42 insertions(+), 34 deletions(-)
>
> diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
> index 932ba65..713de82 100644
> --- a/src/intel/vulkan/genX_cmd_buffer.c
> +++ b/src/intel/vulkan/genX_cmd_buffer.c
> @@ -924,28 +924,34 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
>
> /* Emit 3DSTATE_DEPTH_BUFFER */
> if (has_depth) {
> - anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER),
> - .SurfaceType = SURFTYPE_2D,
> - .DepthWriteEnable = true,
> - .StencilWriteEnable = has_stencil,
> - .HierarchicalDepthBufferEnable = false,
> - .SurfaceFormat = isl_surf_get_depth_format(&device->isl_dev,
> - &image->depth_surface.isl),
> - .SurfacePitch = image->depth_surface.isl.row_pitch - 1,
> - .SurfaceBaseAddress = {
> + anv_batch_emit_blk(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER), db) {
> + db.SurfaceType = SURFTYPE_2D;
> + db.DepthWriteEnable = true;
> + db.StencilWriteEnable = has_stencil;
> + db.HierarchicalDepthBufferEnable = false;
> +
> + db.SurfaceFormat = isl_surf_get_depth_format(&device->isl_dev,
> + &image->depth_surface.isl);
> +
> + db.SurfaceBaseAddress = (struct anv_address) {
> .bo = image->bo,
> .offset = image->offset + image->depth_surface.offset,
> - },
> - .Height = fb->height - 1,
> - .Width = fb->width - 1,
> - .LOD = 0,
> - .Depth = 1 - 1,
> - .MinimumArrayElement = 0,
> - .DepthBufferObjectControlState = GENX(MOCS),
> + };
> + db.DepthBufferObjectControlState = GENX(MOCS),
> +
> + db.SurfacePitch = image->depth_surface.isl.row_pitch - 1;
> + db.Height = fb->height - 1;
> + db.Width = fb->width - 1;
> + db.LOD = 0;
> + db.Depth = 1 - 1;
> + db.MinimumArrayElement = 0;
> +
> #if GEN_GEN >= 8
> - .SurfaceQPitch = isl_surf_get_array_pitch_el_rows(&image->depth_surface.isl) >> 2,
> + db.SurfaceQPitch =
> + isl_surf_get_array_pitch_el_rows(&image->depth_surface.isl) >> 2,
> #endif
> - .RenderTargetViewExtent = 1 - 1);
> + db.RenderTargetViewExtent = 1 - 1;
> + }
> } else {
> /* Even when no depth buffer is present, the hardware requires that
> * 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says:
> @@ -965,45 +971,47 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
> * nor stencil buffer is present. Also, D16_UNORM is not allowed to
> * be combined with a stencil buffer so we use D32_FLOAT instead.
> */
> - anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER),
> - .SurfaceType = SURFTYPE_2D,
> - .SurfaceFormat = D32_FLOAT,
> - .Width = fb->width - 1,
> - .Height = fb->height - 1,
> - .StencilWriteEnable = has_stencil);
> + anv_batch_emit_blk(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER), db) {
> + db.SurfaceType = SURFTYPE_2D;
> + db.SurfaceFormat = D32_FLOAT;
> + db.Width = fb->width - 1;
> + db.Height = fb->height - 1;
> + db.StencilWriteEnable = has_stencil;
> + }
> }
>
> /* Emit 3DSTATE_STENCIL_BUFFER */
> if (has_stencil) {
> - anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_STENCIL_BUFFER),
> + anv_batch_emit_blk(&cmd_buffer->batch, GENX(3DSTATE_STENCIL_BUFFER), sb) {
I think all the code that follows violates the style guide. This is
part of the reason I think we may regret this style choice. To be
clear... I'll go with the crowd, but I just want to be sure the crowd
fully has 2n eyes open.
> #if GEN_GEN >= 8 || GEN_IS_HASWELL
> - .StencilBufferEnable = true,
> + sb.StencilBufferEnable = true,
> #endif
> - .StencilBufferObjectControlState = GENX(MOCS),
> + sb.StencilBufferObjectControlState = GENX(MOCS),
>
> /* Stencil buffers have strange pitch. The PRM says:
> *
> * The pitch must be set to 2x the value computed based on width,
> * as the stencil buffer is stored with two rows interleaved.
> */
> - .SurfacePitch = 2 * image->stencil_surface.isl.row_pitch - 1,
> + sb.SurfacePitch = 2 * image->stencil_surface.isl.row_pitch - 1,
>
> #if GEN_GEN >= 8
> - .SurfaceQPitch = isl_surf_get_array_pitch_el_rows(&image->stencil_surface.isl) >> 2,
> + sb.SurfaceQPitch = isl_surf_get_array_pitch_el_rows(&image->stencil_surface.isl) >> 2,
> #endif
> - .SurfaceBaseAddress = {
> + sb.SurfaceBaseAddress = (struct anv_address) {
> .bo = image->bo,
> .offset = image->offset + image->stencil_surface.offset,
> - });
> + };
> + }
> } else {
> - anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_STENCIL_BUFFER));
> + anv_batch_emit_blk(&cmd_buffer->batch, GENX(3DSTATE_STENCIL_BUFFER), sb);
> }
>
> /* Disable hierarchial depth buffers. */
> - anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_HIER_DEPTH_BUFFER));
> + anv_batch_emit_blk(&cmd_buffer->batch, GENX(3DSTATE_HIER_DEPTH_BUFFER), hz);
>
> /* Clear the clear params. */
> - anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CLEAR_PARAMS));
> + anv_batch_emit_blk(&cmd_buffer->batch, GENX(3DSTATE_CLEAR_PARAMS), cp);
> }
>
> /**
>
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