[Mesa-dev] [PATCH] glsl: do not raise uninitialized variable warning with gl_GlobalInvocationID/gl_LocalInvocationIndex
Alejandro Piñeiro
apinheiro at igalia.com
Tue Apr 19 06:24:37 UTC 2016
On 19/04/16 02:41, Timothy Arceri wrote:
> On Mon, 2016-04-18 at 17:12 -0700, Ian Romanick wrote:
>> Since the whole gl_* namespace is reserved, it might be better /
>> easier
>> to strncmp(var->name, "gl_", 3) instead.
> We even have a helper is_gl_identifier()
That method is the one I used on the final version of the patch reviewed
by Kenneth and pushed ~1 month ago:
https://lists.freedesktop.org/archives/mesa-dev/2016-April/111493.html
>
>> On 03/31/2016 02:48 AM, Alejandro Piñeiro wrote:
>>> Most GLSL built-ins variables are filtered out because they have
>>> the mode ir_var_system_value, but those two not. Those two are
>>> specially handled as they can be infered from other system values,
>>> and were represented as a variable initialized with a value
>>> based of those system values, instead of a lowering.
>>> ---
>>>
>>> As a reference, this would be the patch I'm proposing.
>>>
>>> src/compiler/glsl/ast_to_hir.cpp | 4 +++-
>>> 1 file changed, 3 insertions(+), 1 deletion(-)
>>>
>>> diff --git a/src/compiler/glsl/ast_to_hir.cpp
>>> b/src/compiler/glsl/ast_to_hir.cpp
>>> index a031231..aec8e6f 100644
>>> --- a/src/compiler/glsl/ast_to_hir.cpp
>>> +++ b/src/compiler/glsl/ast_to_hir.cpp
>>> @@ -1905,7 +1905,9 @@ ast_expression::do_hir(exec_list
>>> *instructions,
>>>
>>> if ((var->data.mode == ir_var_auto || var->data.mode ==
>>> ir_var_shader_out)
>>> && !this->is_lhs
>>> - && result->variable_referenced()->data.assigned !=
>>> true) {
>>> + && result->variable_referenced()->data.assigned !=
>>> true
>>> + && strcmp(var->name, "gl_GlobalInvocationID") != 0
>>> + && strcmp(var->name, "gl_LocalInvocationIndex") != 0)
>>> {
>>> _mesa_glsl_warning(&loc, state, "`%s' used
>>> uninitialized",
>>> this-
>>>> primary_expression.identifier);
>>> }
>>>
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