[Mesa-dev] [PATCH 1/3] nir/lower-tex: make options a local var
Ian Romanick
idr at freedesktop.org
Tue Apr 19 21:45:01 UTC 2016
On 04/19/2016 06:58 AM, Rob Clark wrote:
> From: Rob Clark <robclark at freedesktop.org>
>
> Signed-off-by: Rob Clark <robclark at freedesktop.org>
> ---
> src/compiler/nir/nir_lower_tex.c | 16 ++++++++--------
> 1 file changed, 8 insertions(+), 8 deletions(-)
>
> diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c
> index 4999603..7740e58 100644
> --- a/src/compiler/nir/nir_lower_tex.c
> +++ b/src/compiler/nir/nir_lower_tex.c
> @@ -279,6 +279,7 @@ static bool
> nir_lower_tex_block(nir_block *block, void *void_state)
> {
> lower_tex_state *state = void_state;
> + const nir_lower_tex_options *options = state->options;
^ const here too
With or without that change, this patch is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> nir_builder *b = &state->b;
>
> nir_foreach_instr_safe(block, instr) {
> @@ -286,16 +287,16 @@ nir_lower_tex_block(nir_block *block, void *void_state)
> continue;
>
> nir_tex_instr *tex = nir_instr_as_tex(instr);
> - bool lower_txp = !!(state->options->lower_txp & (1 << tex->sampler_dim));
> + bool lower_txp = !!(options->lower_txp & (1 << tex->sampler_dim));
>
> /* mask of src coords to saturate (clamp): */
> unsigned sat_mask = 0;
>
> - if ((1 << tex->sampler_index) & state->options->saturate_r)
> + if ((1 << tex->sampler_index) & options->saturate_r)
> sat_mask |= (1 << 2); /* .z */
> - if ((1 << tex->sampler_index) & state->options->saturate_t)
> + if ((1 << tex->sampler_index) & options->saturate_t)
> sat_mask |= (1 << 1); /* .y */
> - if ((1 << tex->sampler_index) & state->options->saturate_s)
> + if ((1 << tex->sampler_index) & options->saturate_s)
> sat_mask |= (1 << 0); /* .x */
>
> /* If we are clamping any coords, we must lower projector first
> @@ -306,8 +307,7 @@ nir_lower_tex_block(nir_block *block, void *void_state)
> state->progress = true;
> }
>
> - if ((tex->sampler_dim == GLSL_SAMPLER_DIM_RECT) &&
> - state->options->lower_rect) {
> + if ((tex->sampler_dim == GLSL_SAMPLER_DIM_RECT) && options->lower_rect) {
> lower_rect(b, tex);
> state->progress = true;
> }
> @@ -317,10 +317,10 @@ nir_lower_tex_block(nir_block *block, void *void_state)
> state->progress = true;
> }
>
> - if (((1 << tex->texture_index) & state->options->swizzle_result) &&
> + if (((1 << tex->texture_index) & options->swizzle_result) &&
> !nir_tex_instr_is_query(tex) &&
> !(tex->is_shadow && tex->is_new_style_shadow)) {
> - swizzle_result(b, tex, state->options->swizzles[tex->texture_index]);
> + swizzle_result(b, tex, options->swizzles[tex->texture_index]);
> state->progress = true;
> }
> }
>
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