[Mesa-dev] [PATCH] include/GL: fix the interop header for a --disable-glx build
Mircea Gherzan
mircea.gherzan at intel.com
Thu Apr 21 17:44:34 UTC 2016
On 21-Apr-16 4:08 PM, Emil Velikov wrote:
> On 20 April 2016 at 16:52, Mircea Gherzan <mircea.gherzan at intel.com> wrote:
>> This header should not blindly include the GLX and should also
>> conditionally define functions that use GLX parameters. The
>> MESA_EGL_NO_X11_HEADERS macro is used to check if we're building without
>> GLX support.
>>
> Eek, I new this will come to bite. Although let's try another approach.
>
>> Signed-off-by: Mircea Gherzan <mircea.gherzan at intel.com>
>> ---
>> include/GL/mesa_glinterop.h | 37 ++++++++++++++++++++-----------------
>> 1 file changed, 20 insertions(+), 17 deletions(-)
>>
>> diff --git a/include/GL/mesa_glinterop.h b/include/GL/mesa_glinterop.h
>> index 814064d..cd3151f 100644
>> --- a/include/GL/mesa_glinterop.h
>> +++ b/include/GL/mesa_glinterop.h
>> @@ -50,7 +50,12 @@
>> #ifndef MESA_GLINTEROP_H
>> #define MESA_GLINTEROP_H
>>
>> +#ifdef MESA_EGL_NO_X11_HEADERS
>> +#include <GL/gl.h>
>> +#else
>> #include <GL/glx.h>
>> +#endif
>> +
>> #include <EGL/egl.h>
>>
> Drop the includes altogether, and forward declare the needed symbols.
Why not use the configure.ac-based approach suggested by Chuck?
> Marek, that would require updating the closed source side of things.
> Although considering there hasn't been a mesa release that includes
> the interface I'd vote for that.
>
> Does this sound OK or I'm missing something ?
--
- Mircea
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