[Mesa-dev] [PATCH 2/2] i965/tex_image: Flush certain subnormal ASTC channel values
Kenneth Graunke
kenneth at whitecape.org
Fri Apr 22 23:23:59 UTC 2016
On Tuesday, April 12, 2016 3:30:14 PM PDT Nanley Chery wrote:
> From: Nanley Chery <nanley.g.chery at intel.com>
>
> When uploading a linear, void-extent, ASTC LDR block on Skylake, we are
> required to flush to zero the UNORM16 channel values that would be
> denormalized. This is specifically required for the values: 1, 2, and 3.
>
> Fixes the 14 failing tests in:
> dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.*
>
> v2: Split out flushing function (Kristian Høgsberg)
>
> Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
> ---
> src/mesa/drivers/dri/i965/intel_tex_image.c | 87 ++++++++++++++++++++++++++
+++
> 1 file changed, 87 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/
dri/i965/intel_tex_image.c
> index 1601edd..9a26450 100644
> --- a/src/mesa/drivers/dri/i965/intel_tex_image.c
> +++ b/src/mesa/drivers/dri/i965/intel_tex_image.c
> @@ -5,6 +5,7 @@
> #include "main/bufferobj.h"
> #include "main/context.h"
> #include "main/formats.h"
> +#include "main/glformats.h"
> #include "main/image.h"
> #include "main/pbo.h"
> #include "main/renderbuffer.h"
> @@ -511,10 +512,96 @@ intel_get_tex_sub_image(struct gl_context *ctx,
> DBG("%s - DONE\n", __func__);
> }
>
> +static void
> +flush_astc_denorms(struct gl_context *ctx, GLuint dims,
> + struct gl_texture_image *texImage,
> + GLint xoffset, GLint yoffset, GLint zoffset,
> + GLsizei width, GLsizei height, GLsizei depth)
> +{
> + struct compressed_pixelstore store;
> + _mesa_compute_compressed_pixelstore(dims, texImage->TexFormat,
> + width, height, depth,
> + &ctx->Unpack, &store);
> +
> + for (int slice = 0; slice < store.CopySlices; slice++) {
> +
> + /* Map dest texture buffer */
> + GLubyte *dstMap;
> + GLint dstRowStride;
> + ctx->Driver.MapTextureImage(ctx, texImage, slice + zoffset,
> + xoffset, yoffset, width, height,
> + GL_MAP_WRITE_BIT |
GL_MAP_INVALIDATE_RANGE_BIT,
It looks like you're reading the data from the buffer and rewriting it,
so shouldn't this be GL_MAP_READ_BIT | GL_MAP_WRITE_BIT?
With that fixed, this patch is:
Acked-by: Kenneth Graunke <kenneth at whitecape.org>
> + &dstMap, &dstRowStride);
> + if (!dstMap)
> + continue;
> +
> + for (int i = 0; i < store.CopyRowsPerSlice; i++) {
> +
> + /* An ASTC block is stored in little endian mode. The byte that
> + * contains bits 0..7 is stored at the lower address in memory.
> + */
> + struct astc_void_extent {
> + uint16_t header : 12;
> + uint16_t dontcare[3];
> + uint16_t R;
> + uint16_t G;
> + uint16_t B;
> + uint16_t A;
> + } *blocks = (struct astc_void_extent*) dstMap;
> +
> + /* Iterate over every copied block in the row */
> + for (int j = 0; j < store.CopyBytesPerRow / 16; j++) {
> +
> + /* Check if the header matches that of an LDR void-extent block
*/
> + if (blocks[j].header == 0xDFC) {
> +
> + /* Flush UNORM16 values that would be denormalized */
> + if (blocks[j].A < 4) blocks[j].A = 0;
> + if (blocks[j].B < 4) blocks[j].B = 0;
> + if (blocks[j].G < 4) blocks[j].G = 0;
> + if (blocks[j].R < 4) blocks[j].R = 0;
> + }
> + }
> +
> + dstMap += dstRowStride;
> + }
> +
> + ctx->Driver.UnmapTextureImage(ctx, texImage, slice + zoffset);
> + }
> +}
> +
> +
> +static void
> +intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims,
> + struct gl_texture_image *texImage,
> + GLint xoffset, GLint yoffset, GLint zoffset,
> + GLsizei width, GLsizei height, GLsizei depth,
> + GLenum format,
> + GLsizei imageSize, const GLvoid *data)
> +{
> + /* Upload the compressed data blocks */
> + _mesa_store_compressed_texsubimage(ctx, dims, texImage,
> + xoffset, yoffset, zoffset,
> + width, height, depth,
> + format, imageSize, data);
> +
> + /* Fix up copied ASTC blocks if necessary */
> + GLenum gl_format = _mesa_compressed_format_to_glenum(ctx,
> + texImage-
>TexFormat);
> + bool is_linear_astc = _mesa_is_astc_format(gl_format) &&
> + !_mesa_is_srgb_format(gl_format);
> + struct brw_context *brw = (struct brw_context*) ctx;
> + if (brw->gen == 9 && is_linear_astc)
> + flush_astc_denorms(ctx, dims, texImage,
> + xoffset, yoffset, zoffset,
> + width, height, depth);
> +}
> +
> void
> intelInitTextureImageFuncs(struct dd_function_table *functions)
> {
> functions->TexImage = intelTexImage;
> + functions->CompressedTexSubImage = intelCompressedTexSubImage;
> functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
> functions->BindRenderbufferTexImage = intel_bind_renderbuffer_tex_image;
> functions->GetTexSubImage = intel_get_tex_sub_image;
>
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