[Mesa-dev] [PATCH] i965/blorb: remove dead code in brw_blorp_const_color_program::compile()
Jason Ekstrand
jason at jlekstrand.net
Sat Apr 23 14:39:13 UTC 2016
On Apr 22, 2016 10:51 AM, "Pohjolainen, Topi" <topi.pohjolainen at intel.com>
wrote:
>
> On Fri, Apr 22, 2016 at 10:39:37AM -0700, Kenneth Graunke wrote:
> > On Friday, April 22, 2016 3:01:27 PM PDT Juha-Pekka Heikkila wrote:
> > > base_mrf is unsigned, checking if its greater or equal to zero will
> > > not fail.
> > >
> > > Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
> > > ---
> > > src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 2 +-
> > > 1 file changed, 1 insertion(+), 1 deletion(-)
> > >
> > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp b/src/mesa/
> > drivers/dri/i965/brw_blorp_clear.cpp
> > > index 51f915d..06ac69e 100644
> > > --- a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
> > > +++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
> > > @@ -314,7 +314,7 @@ brw_blorp_const_color_program::compile(struct
> > brw_context *brw,
> > > /* Now write to the render target and terminate the thread */
> > > brw_fb_WRITE(&func,
> > > 16 /* dispatch_width */,
> > > - base_mrf >= 0 ? brw_message_reg(base_mrf) :
mrf_rt_write,
> > > + brw_message_reg(base_mrf),
> > > brw_null_reg() /* header */,
> > > msg_type,
> > > BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX,
> > >
> >
> > Yeah, this is definitely dead - base_mrf seems to always equal 2.
> > Thanks for catching this :)
> >
> > The two parts of the conditional should be equivalent. One has an
> > <8,8,1> region and the other <16,16,1> but those refer to the same
> > region, AFAIK.
> >
> > I'd be tempted to just use mrf_rt_write unconditionally. If we go with
> > your patch, we should delete mrf_rt_write because it becomes dead.
> >
> > Topi, thoughts?
>
> I agree. I think I we can drop it also in
> fs_generator::generate_blorp_fb_write(), just need to adjust
> brw_blorp_blit_program::render_target_write() accordingly.
Given that I'm about to rewrite all this code, I wouldn't worry to much
about it. Once I get done with the NIR conversion, generate_blorp_fb_write
will get deleted.
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