[Mesa-dev] [Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Apr 24 22:46:47 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95085

--- Comment #7 from Leonid Maksymchuk <leonmaxx at gmail.com> ---
Thank for your help Ilia, tomorrow I'll make changes to geometry shader and
post here the results.

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