[Mesa-dev] [PATCH v2 08/24] nvc0: add missing glMemoryBarrier bits
Samuel Pitoiset
samuel.pitoiset at gmail.com
Mon Apr 25 20:14:56 UTC 2016
This fixes a bunch of subtests of
arb_shader_image_load_store-host-mem-barrier.
v2: use (flags & (PIPE_A | PIPE_B)) to use a single operation
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu> (v1)
---
src/gallium/drivers/nouveau/nvc0/nvc0_context.c | 9 ++++++++-
1 file changed, 8 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.c b/src/gallium/drivers/nouveau/nvc0/nvc0_context.c
index 9e8fd6b..49c4fbe 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.c
@@ -91,7 +91,14 @@ nvc0_memory_barrier(struct pipe_context *pipe, unsigned flags)
}
}
}
- if (flags & PIPE_BARRIER_SHADER_BUFFER) {
+
+ if (flags & (PIPE_BARRIER_SHADER_BUFFER |
+ PIPE_BARRIER_CONSTANT_BUFFER |
+ PIPE_BARRIER_INDEX_BUFFER |
+ PIPE_BARRIER_IMAGE |
+ PIPE_BARRIER_TEXTURE |
+ PIPE_BARRIER_VERTEX_BUFFER |
+ PIPE_BARRIER_STREAMOUT_BUFFER)) {
IMMED_NVC0(push, NVC0_3D(MEM_BARRIER), 0x1011);
}
}
--
2.8.0
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