[Mesa-dev] [PATCH 5/6] swr: [rasterizer core] implement legacy depth bias enable
Tim Rowley
timothy.o.rowley at intel.com
Mon Apr 25 22:12:14 UTC 2016
---
src/gallium/drivers/swr/rasterizer/core/api.cpp | 4 +--
.../drivers/swr/rasterizer/core/rasterizer.cpp | 8 +++++-
src/gallium/drivers/swr/rasterizer/core/state.h | 32 ++++++++++------------
src/gallium/drivers/swr/swr_state.cpp | 2 +-
4 files changed, 25 insertions(+), 21 deletions(-)
diff --git a/src/gallium/drivers/swr/rasterizer/core/api.cpp b/src/gallium/drivers/swr/rasterizer/core/api.cpp
index e312792..3c25370 100644
--- a/src/gallium/drivers/swr/rasterizer/core/api.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/api.cpp
@@ -767,7 +767,7 @@ void SetupPipeline(DRAW_CONTEXT *pDC)
const SWR_RASTSTATE &rastState = pState->state.rastState;
const SWR_PS_STATE &psState = pState->state.psState;
BACKEND_FUNCS& backendFuncs = pState->backendFuncs;
- const uint32_t forcedSampleCount = (rastState.bForcedSampleCount) ? 1 : 0;
+ const uint32_t forcedSampleCount = (rastState.forcedSampleCount) ? 1 : 0;
// setup backend
if (psState.pfnPixelShader == nullptr)
@@ -776,7 +776,7 @@ void SetupPipeline(DRAW_CONTEXT *pDC)
}
else
{
- const bool bMultisampleEnable = ((rastState.sampleCount > SWR_MULTISAMPLE_1X) || rastState.bForcedSampleCount) ? 1 : 0;
+ const bool bMultisampleEnable = ((rastState.sampleCount > SWR_MULTISAMPLE_1X) || rastState.forcedSampleCount) ? 1 : 0;
const uint32_t centroid = ((psState.barycentricsMask & SWR_BARYCENTRIC_CENTROID_MASK) > 0) ? 1 : 0;
const uint32_t canEarlyZ = (psState.forceEarlyZ || (!psState.writesODepth && !psState.usesSourceDepth && !psState.usesUAV)) ? 1 : 0;
diff --git a/src/gallium/drivers/swr/rasterizer/core/rasterizer.cpp b/src/gallium/drivers/swr/rasterizer/core/rasterizer.cpp
index 3144a90..f7a462c 100644
--- a/src/gallium/drivers/swr/rasterizer/core/rasterizer.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/rasterizer.cpp
@@ -363,7 +363,13 @@ INLINE float ComputeDepthBias(const SWR_RASTSTATE* pState, const SWR_TRIANGLE_DE
scale *= ComputeMaxDepthSlope(pTri);
}
- float bias = pState->depthBias * ComputeBiasFactor(pState, pTri, z) + scale;
+ float bias = pState->depthBias;
+ if (!pState->depthBiasPreAdjusted)
+ {
+ bias *= ComputeBiasFactor(pState, pTri, z);
+ }
+ bias += scale;
+
if (pState->depthBiasClamp > 0.0f)
{
bias = std::min(bias, pState->depthBiasClamp);
diff --git a/src/gallium/drivers/swr/rasterizer/core/state.h b/src/gallium/drivers/swr/rasterizer/core/state.h
index 88ec4b0..f4813e4 100644
--- a/src/gallium/drivers/swr/rasterizer/core/state.h
+++ b/src/gallium/drivers/swr/rasterizer/core/state.h
@@ -495,7 +495,6 @@ struct SWR_SURFACE_STATE
uint32_t lod; // for render targets, the lod being rendered to
uint32_t arrayIndex; // for render targets, the array index being rendered to for arrayed surfaces
SWR_TILE_MODE tileMode; // @llvm_enum
- bool bInterleavedSamples; // are MSAA samples stored interleaved or planar
uint32_t halign;
uint32_t valign;
uint32_t xOffset;
@@ -504,6 +503,8 @@ struct SWR_SURFACE_STATE
uint32_t lodOffsets[2][15]; // lod offsets for sampled surfaces
uint8_t *pAuxBaseAddress; // Used for compression, append/consume counter, etc.
+
+ bool bInterleavedSamples; // are MSAA samples stored interleaved or planar
};
// vertex fetch state
@@ -895,22 +896,22 @@ enum SWR_MSAA_RASTMODE
//////////////////////////////////////////////////////////////////////////
struct SWR_RASTSTATE
{
- uint32_t cullMode : 2;
- uint32_t fillMode : 2;
- uint32_t frontWinding : 1;
- uint32_t scissorEnable : 1;
- uint32_t depthClipEnable : 1;
+ uint32_t cullMode : 2;
+ uint32_t fillMode : 2;
+ uint32_t frontWinding : 1;
+ uint32_t scissorEnable : 1;
+ uint32_t depthClipEnable : 1;
+ uint32_t pointParam : 1;
+ uint32_t pointSpriteEnable : 1;
+ uint32_t pointSpriteTopOrigin : 1;
+ uint32_t msaaRastEnable : 1;
+ uint32_t forcedSampleCount : 1;
+ uint32_t pixelOffset : 1;
+ uint32_t depthBiasPreAdjusted : 1; ///< depth bias constant is in float units, not per-format Z units
+
float pointSize;
float lineWidth;
- // point size output from the VS
- bool pointParam;
-
- // point sprite
- bool pointSpriteEnable;
- bool pointSpriteTopOrigin;
-
- // depth bias
float depthBias;
float slopeScaledDepthBias;
float depthBiasClamp;
@@ -918,14 +919,11 @@ struct SWR_RASTSTATE
///@todo: MSAA lines
// multisample state for MSAA lines
- bool msaaRastEnable;
SWR_MSAA_RASTMODE rastMode; // @llvm_enum
// sample count the rasterizer is running at
SWR_MULTISAMPLE_COUNT sampleCount; // @llvm_enum
- bool bForcedSampleCount;
uint32_t pixelLocation; // UL or Center
- bool pixelOffset; // offset pixel positions by .5 in both the horizontal and vertical direction
SWR_MULTISAMPLE_POS iSamplePos[SWR_MAX_NUM_MULTISAMPLES];
SWR_MSAA_SAMPLE_PATTERN samplePattern; // @llvm_enum
diff --git a/src/gallium/drivers/swr/swr_state.cpp b/src/gallium/drivers/swr/swr_state.cpp
index 18c4fb2..7eb9049 100644
--- a/src/gallium/drivers/swr/swr_state.cpp
+++ b/src/gallium/drivers/swr/swr_state.cpp
@@ -831,7 +831,7 @@ swr_update_derived(struct pipe_context *pipe,
rastState->msaaRastEnable = false;
rastState->rastMode = SWR_MSAA_RASTMODE_OFF_PIXEL;
rastState->sampleCount = SWR_MULTISAMPLE_1X;
- rastState->bForcedSampleCount = false;
+ rastState->forcedSampleCount = false;
bool do_offset = false;
switch (rasterizer->fill_front) {
--
1.9.1
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