[Mesa-dev] [PATCH 2/2] glsl: do not raise uninitialized warning with in/inout function parameters

Ian Romanick idr at freedesktop.org
Tue Apr 26 11:55:02 UTC 2016


On 04/19/2016 07:48 PM, Alejandro PiƱeiro wrote:
> It silence by default warnings with function parameters, as the
> parameters need to be processed in order to have the actual and the
> formal parameter, and the function signature. Then it raises the
> warning if needed at verify_parameter_modes where other in/inout modes
> checks are done.
> ---
>  src/compiler/glsl/ast_function.cpp | 18 ++++++++++++++++++
>  1 file changed, 18 insertions(+)
> 
> diff --git a/src/compiler/glsl/ast_function.cpp b/src/compiler/glsl/ast_function.cpp
> index db68d5d..3b60a9c 100644
> --- a/src/compiler/glsl/ast_function.cpp
> +++ b/src/compiler/glsl/ast_function.cpp
> @@ -43,6 +43,11 @@ process_parameters(exec_list *instructions, exec_list *actual_parameters,
>     unsigned count = 0;
>  
>     foreach_list_typed(ast_node, ast, link, parameters) {
> +      /* We need to process the parameters first in order to know if we can
> +       * raise or not a unitialized warning. Calling set_is_lhs silence the
> +       * warning for now. Raising the warning or not will be checked at
> +       * verify_parameter_modes. */

The */ goes on its own line for multi-line comments.

> +      ast->set_is_lhs(true);
>        ir_rvalue *result = ast->hir(instructions, state);
>  
>        ir_constant *const constant = result->constant_expression_value();
> @@ -263,6 +268,19 @@ verify_parameter_modes(_mesa_glsl_parse_state *state,
>                               mode, formal->name);
>              return false;
>  	 }
> +      } else {
> +         assert(formal->data.mode == ir_var_function_in
> +                || formal->data.mode == ir_var_const_in);

There's a lot of code in the compiler that is formatted like this, but I
think the will of the group is to put || and && on the end of the
preceding line.

> +         ir_variable *var = actual->variable_referenced();
> +         if (var != NULL) {
> +            if ((var->data.mode == ir_var_auto || var->data.mode == ir_var_shader_out)
> +                && var->data.assigned != true

                   && !var->data.assigned

> +                && !is_gl_identifier(var->name)) {
> +               _mesa_glsl_warning(&loc, state, "`%s' used uninitialized",
> +                                  var->name);
> +            }
> +         }
> +

Extra blank line here.

>        }
>  
>        if (formal->type->is_image() &&
> 



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