[Mesa-dev] [Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Apr 29 21:07:54 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=95085

Nicolai Hähnle <nhaehnle at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|NOTOURBUG                   |---
             Status|RESOLVED                    |REOPENED

--- Comment #13 from Nicolai Hähnle <nhaehnle at gmail.com> ---
I spoke too soon. There seem to be several bugs here (one pointed out by Bas
Nieuwenhuizen), I'm going to investigate this again in more detail.

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