[Mesa-dev] [Bug 95085] Invalid sampling of second texture in fragment shader that have two samplers with different parameters.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Apr 29 21:07:54 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95085
Nicolai Hähnle <nhaehnle at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|NOTOURBUG |---
Status|RESOLVED |REOPENED
--- Comment #13 from Nicolai Hähnle <nhaehnle at gmail.com> ---
I spoke too soon. There seem to be several bugs here (one pointed out by Bas
Nieuwenhuizen), I'm going to investigate this again in more detail.
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