[Mesa-dev] [PATCH] vbo: fix debug message format string in case of 32-bit machines
Brian Paul
brianp at vmware.com
Tue Aug 2 15:52:18 UTC 2016
On 08/02/2016 08:45 AM, ⚛ wrote:
> On Tue, Aug 2, 2016 at 4:13 PM, Brian Paul <brianp at vmware.com> wrote:
>> In bufferobj.c, it looks like we're just using %d or %s and casting the
>> arguments to int. But in other places, we're using %ld and casting to long.
>> That's not going to accurately report 64-bit values, but I guess that hasn't
>> been a concern so far.
>
> Thanks. I updated the patch.
>
> Btw: What is the use case for compiling Mesa with MSVC?
It serves as our OpenGL driver in Windows VMs. It's shipped as part of
the VMware "Tools" package.
-Brian
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