[Mesa-dev] [PATCH 2/6] gallium/radeon: increase the size of the renderer string

Marek Olšák maraeo at gmail.com
Sat Aug 6 18:04:57 UTC 2016


From: Marek Olšák <marek.olsak at amd.com>

Mine is longer than 64 bytes.
---
 src/gallium/drivers/radeon/r600_pipe_common.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
index 91e3cb2..e4002f9 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -381,21 +381,21 @@ struct r600_common_screen {
 	 */
 	unsigned			num_shaders_created;
 
 	/* GPU load thread. */
 	pipe_mutex			gpu_load_mutex;
 	pipe_thread			gpu_load_thread;
 	unsigned			gpu_load_counter_busy;
 	unsigned			gpu_load_counter_idle;
 	volatile unsigned		gpu_load_stop_thread; /* bool */
 
-	char				renderer_string[64];
+	char				renderer_string[100];
 
 	/* Performance counters. */
 	struct r600_perfcounters	*perfcounters;
 
 	/* If pipe_screen wants to re-emit the framebuffer state of all
 	 * contexts, it should atomically increment this. Each context will
 	 * compare this with its own last known value of the counter before
 	 * drawing and re-emit the framebuffer state accordingly.
 	 */
 	unsigned			dirty_fb_counter;
-- 
2.7.4



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