[Mesa-dev] [PATCH 2/6] gallium/radeon: increase the size of the renderer string
Marek Olšák
maraeo at gmail.com
Sat Aug 6 18:04:57 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
Mine is longer than 64 bytes.
---
src/gallium/drivers/radeon/r600_pipe_common.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
index 91e3cb2..e4002f9 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -381,21 +381,21 @@ struct r600_common_screen {
*/
unsigned num_shaders_created;
/* GPU load thread. */
pipe_mutex gpu_load_mutex;
pipe_thread gpu_load_thread;
unsigned gpu_load_counter_busy;
unsigned gpu_load_counter_idle;
volatile unsigned gpu_load_stop_thread; /* bool */
- char renderer_string[64];
+ char renderer_string[100];
/* Performance counters. */
struct r600_perfcounters *perfcounters;
/* If pipe_screen wants to re-emit the framebuffer state of all
* contexts, it should atomically increment this. Each context will
* compare this with its own last known value of the counter before
* drawing and re-emit the framebuffer state accordingly.
*/
unsigned dirty_fb_counter;
--
2.7.4
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