[Mesa-dev] [PATCH] ddebug: dump driver states and shaders for apitrace calls
Marek Olšák
maraeo at gmail.com
Mon Aug 8 22:15:33 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
I think this was an oversight when the PIPE_DUMP flags were added.
---
src/gallium/drivers/ddebug/dd_draw.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/ddebug/dd_draw.c b/src/gallium/drivers/ddebug/dd_draw.c
index 97325e4..4ea3129 100644
--- a/src/gallium/drivers/ddebug/dd_draw.c
+++ b/src/gallium/drivers/ddebug/dd_draw.c
@@ -1084,21 +1084,24 @@ dd_after_draw(struct dd_context *dctx, struct dd_call *call)
dd_pipelined_process_draw(dctx, call);
break;
case DD_DUMP_ALL_CALLS:
if (!dscreen->no_flush)
pipe->flush(pipe, NULL, 0);
dd_write_report(dctx, call, 0, false);
break;
case DD_DUMP_APITRACE_CALL:
if (dscreen->apitrace_dump_call ==
dctx->draw_state.apitrace_call_number) {
- dd_write_report(dctx, call, 0, false);
+ dd_write_report(dctx, call,
+ PIPE_DUMP_CURRENT_STATES |
+ PIPE_DUMP_CURRENT_SHADERS,
+ false);
/* No need to continue. */
exit(0);
}
break;
default:
assert(0);
}
}
++dctx->num_draw_calls;
--
2.7.4
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