[Mesa-dev] [PATCH 1/4] radeonsi: only set dual source blending for MRT0
Marek Olšák
maraeo at gmail.com
Tue Aug 9 23:34:58 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
This is the proper fix for Overlord and Witcher 2 hangs.
The hang condition is that 1 app must write to MRT0 and MRT1 from a pixel
shader while MRT1 is disabled in CB_TARGET_MASK (does this generate
unflushable pixel quads? I don't know), and another app (e.g. Glamor)
must enable dual source blending in both MRT0 and MRT1. The hw gets
confused, which leads to corruption and hangs.
Cc: 12.0 11.2 <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/radeonsi/si_state.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 47fc7a0..f5b2330 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -453,20 +453,24 @@ static void *si_create_blend_state_mode(struct pipe_context *ctx,
unsigned srcA = state->rt[j].alpha_src_factor;
unsigned dstA = state->rt[j].alpha_dst_factor;
unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
unsigned blend_cntl = 0;
sx_mrt_blend_opt[i] =
S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
+ /* Only set dual source blending for MRT0 to avoid a hang. */
+ if (i >= 1 && blend->dual_src_blend)
+ continue;
+
if (!state->rt[j].colormask)
continue;
/* cb_render_state will disable unused ones */
blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
if (!state->rt[j].blend_enable) {
si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
continue;
}
--
2.7.4
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