[Mesa-dev] [PATCH] glsl: look for frag data bindings with [0] tacked onto the end for arrays

Eric Anholt eric at anholt.net
Wed Aug 10 06:56:20 UTC 2016


Ilia Mirkin <imirkin at alum.mit.edu> writes:

> The GL spec is very unclear on this point. Apparently this is discussed
> without resolution in the closed Khronos bugtracker at
> https://cvs.khronos.org/bugzilla/show_bug.cgi?id=7829 . The
> recommendation is to allow dropping the [0] for looking up the bindings.

Reviewed-by: Eric Anholt <eric at anholt.net>
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