[Mesa-dev] [Bug 97285] Darkness in Dota 2 after Patch "Make Gallium's BlitFramebuffer follow the GL 4.4 sRGB rules"
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Aug 11 01:26:27 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97285
--- Comment #2 from Kenneth Graunke <kenneth at whitecape.org> ---
On i965, both Dota 2 (Source 2) and Left 4 Dead 2 (Source 1) appear to be
working. I took screenshots from the same point in a Dota 2 tournament replay
both with and without the sRGB patches, and they look identical.
So perhaps I just broke Gallium or radeonsi drivers? Sorry about that :(
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