[Mesa-dev] [Bug 97285] Darkness in Dota 2 after Patch "Make Gallium's BlitFramebuffer follow the GL 4.4 sRGB rules"

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 11 05:58:19 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97285

Matthew Dawson <matthew at mjdsystems.ca> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |REOPENED

--- Comment #4 from Matthew Dawson <matthew at mjdsystems.ca> ---
I can confirm seeing the same behaviour in TF2 on a 7970.  I suspect this is a
driver bug, and not a game bug, as the lighting sometimes works after I play
the game for a bit (but never at the start).  The lighting may break later
during the same session.  In the couple games where it fixed itself, it was
usually around the time this bug:
https://bugs.freedesktop.org/show_bug.cgi?id=93649 occurred, though I don't
know if that is significant.

I independently bisected out the same commit as well.

I'll try to get an apitrace, see if that shows anything interesting.

Also, as another point of data, CS:GO seems to have no issues.  Would an
apitrace of it be useful?

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