[Mesa-dev] [Bug 97285] Darkness in Dota 2 after Patch "Make Gallium's BlitFramebuffer follow the GL 4.4 sRGB rules"

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 11 11:08:27 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97285

--- Comment #7 from Nicolai Hähnle <nhaehnle at gmail.com> ---
Created attachment 125699
  --> https://bugs.freedesktop.org/attachment.cgi?id=125699&action=edit
possible fix

I seem to have trashed my Steam installation, so I cannot currently test the
attached patch with TF2 or Dota2. However, it does fix some Piglit failures
I've been seeing, so please try it out.

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