[Mesa-dev] [PATCH 2/5] radeonsi: eliminate PS OUT[1] if dual src blending is off and CB1 is not bound
Marek Olšák
maraeo at gmail.com
Thu Aug 11 16:16:06 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
All VP DX9 ports benefit from this.
---
src/gallium/drivers/radeonsi/si_state.c | 11 -----------
src/gallium/drivers/radeonsi/si_state_shaders.c | 7 +++++++
2 files changed, 7 insertions(+), 11 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 94dbe4c..5d55448 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -2343,31 +2343,20 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
r600_context_add_resource_size(ctx, surf->base.texture);
p_atomic_inc(&rtex->framebuffers_bound);
if (rtex->dcc_gather_statistics) {
/* Dirty tracking must be enabled for DCC usage analysis. */
sctx->framebuffer.compressed_cb_mask |= 1 << i;
vi_separate_dcc_start_query(ctx, rtex);
}
}
- /* Set the second SPI format for possible dual-src blending. */
- if (i == 1 && surf) {
- sctx->framebuffer.spi_shader_col_format |=
- surf->spi_shader_col_format << (i * 4);
- sctx->framebuffer.spi_shader_col_format_alpha |=
- surf->spi_shader_col_format_alpha << (i * 4);
- sctx->framebuffer.spi_shader_col_format_blend |=
- surf->spi_shader_col_format_blend << (i * 4);
- sctx->framebuffer.spi_shader_col_format_blend_alpha |=
- surf->spi_shader_col_format_blend_alpha << (i * 4);
- }
if (state->zsbuf) {
surf = (struct r600_surface*)state->zsbuf;
if (!surf->depth_initialized) {
si_init_depth_surface(sctx, surf);
}
r600_context_add_resource_size(ctx, surf->base.texture);
}
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 87d0b7d..d821397 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -893,20 +893,27 @@ static inline void si_shader_selector_key(struct pipe_context *ctx,
*/
key->ps.epilog.spi_shader_col_format =
(blend->blend_enable_4bit & blend->need_src_alpha_4bit &
sctx->framebuffer.spi_shader_col_format_blend_alpha) |
(blend->blend_enable_4bit & ~blend->need_src_alpha_4bit &
sctx->framebuffer.spi_shader_col_format_blend) |
(~blend->blend_enable_4bit & blend->need_src_alpha_4bit &
sctx->framebuffer.spi_shader_col_format_alpha) |
(~blend->blend_enable_4bit & ~blend->need_src_alpha_4bit &
sctx->framebuffer.spi_shader_col_format);
+
+ /* The output for dual source blending should have
+ * the same format as the first output.
+ */
+ if (blend->dual_src_blend)
+ key->ps.epilog.spi_shader_col_format |=
+ (key->ps.epilog.spi_shader_col_format & 0xf) << 4;
} else
key->ps.epilog.spi_shader_col_format = sctx->framebuffer.spi_shader_col_format;
/* If alpha-to-coverage is enabled, we have to export alpha
* even if there is no color buffer.
*/
if (!(key->ps.epilog.spi_shader_col_format & 0xf) &&
blend && blend->alpha_to_coverage)
key->ps.epilog.spi_shader_col_format |= V_028710_SPI_SHADER_32_AR;
--
2.7.4
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