[Mesa-dev] [PATCH 4/5] radeonsi: simplify CB_TARGET_MASK logic

Marek Olšák maraeo at gmail.com
Thu Aug 11 16:16:08 UTC 2016


From: Marek Olšák <marek.olsak at amd.com>

we can now rely on CB_COLORn_INFO to disable empty slots.
---
 src/gallium/drivers/radeonsi/si_state.c | 21 +++++++--------------
 1 file changed, 7 insertions(+), 14 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index a44f977..8d9fe53 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -81,41 +81,34 @@ static uint32_t S_FIXED(float value, uint32_t frac_bits)
 /* 12.4 fixed-point */
 static unsigned si_pack_float_12p4(float x)
 {
 	return x <= 0    ? 0 :
 	       x >= 4096 ? 0xffff : x * 16;
 }
 
 /*
  * Inferred framebuffer and blender state.
  *
- * One of the reasons CB_TARGET_MASK must be derived from the framebuffer state
- * is that:
- * - The blend state mask is 0xf most of the time.
- * - The COLOR1 format isn't INVALID because of possible dual-source blending,
- *   so COLOR1 is enabled pretty much all the time.
- * So CB_TARGET_MASK is the only register that can disable COLOR1.
- *
- * Another reason is to avoid a hang with dual source blending.
+ * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
+ * if there is not enough PS outputs.
  */
 static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
 {
 	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
 	struct si_state_blend *blend = sctx->queued.named.blend;
-	uint32_t cb_target_mask = 0, i;
-
-	for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++)
-		if (sctx->framebuffer.state.cbufs[i])
-			cb_target_mask |= 0xf << (4*i);
+	uint32_t cb_target_mask, i;
 
+	/* CB_COLORn_INFO.FORMAT=INVALID disables empty colorbuffer slots. */
 	if (blend)
-		cb_target_mask &= blend->cb_target_mask;
+		cb_target_mask = blend->cb_target_mask;
+	else
+		cb_target_mask = 0xffffffff;
 
 	/* Avoid a hang that happens when dual source blending is enabled
 	 * but there is not enough color outputs. This is undefined behavior,
 	 * so disable color writes completely.
 	 *
 	 * Reproducible with Unigine Heaven 4.0 and drirc missing.
 	 */
 	if (blend && blend->dual_src_blend &&
 	    sctx->ps_shader.cso &&
 	    (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
-- 
2.7.4



More information about the mesa-dev mailing list