[Mesa-dev] [PATCH 5/6] freedreno/a3xx: use generic clear path

Rob Clark robdclark at gmail.com
Sat Aug 13 18:23:52 UTC 2016


Signed-off-by: Rob Clark <robdclark at gmail.com>
---
 src/gallium/drivers/freedreno/a3xx/fd3_context.c |   3 +-
 src/gallium/drivers/freedreno/a3xx/fd3_draw.c    | 201 +----------------------
 2 files changed, 4 insertions(+), 200 deletions(-)

diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_context.c b/src/gallium/drivers/freedreno/a3xx/fd3_context.c
index af5e60a..dac5941 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_context.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_context.c
@@ -54,7 +54,7 @@ fd3_context_destroy(struct pipe_context *pctx)
 	fd_context_destroy(pctx);
 }
 
-static const uint8_t primtypes[PIPE_PRIM_MAX] = {
+static const uint8_t primtypes[] = {
 		[PIPE_PRIM_POINTS]         = DI_PT_POINTLIST,
 		[PIPE_PRIM_LINES]          = DI_PT_LINELIST,
 		[PIPE_PRIM_LINE_STRIP]     = DI_PT_LINESTRIP,
@@ -62,6 +62,7 @@ static const uint8_t primtypes[PIPE_PRIM_MAX] = {
 		[PIPE_PRIM_TRIANGLES]      = DI_PT_TRILIST,
 		[PIPE_PRIM_TRIANGLE_STRIP] = DI_PT_TRISTRIP,
 		[PIPE_PRIM_TRIANGLE_FAN]   = DI_PT_TRIFAN,
+		[PIPE_PRIM_MAX]            = DI_PT_RECTLIST,  /* internal clear blits */
 };
 
 struct pipe_context *
diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
index 9e6a8bc..a1594b6 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
@@ -141,9 +141,8 @@ fd3_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info)
 			.color_two_side = ctx->rasterizer->light_twoside,
 			.vclamp_color = ctx->rasterizer->clamp_vertex_color,
 			.fclamp_color = ctx->rasterizer->clamp_fragment_color,
-			// TODO set .half_precision based on render target format,
-			// ie. float16 and smaller use half, float32 use full..
-			.half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF),
+			.half_precision = ctx->in_blit &&
+					fd_half_precision(&ctx->batch->framebuffer),
 			.has_per_samp = (fd3_ctx->fsaturate || fd3_ctx->vsaturate),
 			.vsaturate_s = fd3_ctx->vsaturate_s,
 			.vsaturate_t = fd3_ctx->vsaturate_t,
@@ -180,205 +179,9 @@ fd3_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info)
 	return true;
 }
 
-/* clear operations ignore viewport state, so we need to reset it
- * based on framebuffer state:
- */
-static void
-reset_viewport(struct fd_ringbuffer *ring, struct pipe_framebuffer_state *pfb)
-{
-	float half_width = pfb->width * 0.5f;
-	float half_height = pfb->height * 0.5f;
-
-	OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 4);
-	OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET(half_width - 0.5));
-	OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(half_width));
-	OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET(half_height - 0.5));
-	OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(-half_height));
-}
-
-/* binning pass cmds for a clear:
- * NOTE: newer blob drivers don't use binning for clear, which is probably
- * preferable since it is low vtx count.  However that doesn't seem to
- * actually work for me.  Not sure if it is depending on support for
- * clear pass (rather than using solid-fill shader), or something else
- * that newer blob is doing differently.  Once that is figured out, we
- * can remove fd3_clear_binning().
- */
-static void
-fd3_clear_binning(struct fd_context *ctx, unsigned dirty)
-{
-	struct fd_ringbuffer *ring = ctx->batch->binning;
-	struct fd3_emit emit = {
-		.debug = &ctx->debug,
-		.vtx  = &ctx->solid_vbuf_state,
-		.prog = &ctx->solid_prog,
-		.key = {
-			.binning_pass = true,
-			.half_precision = true,
-		},
-		.dirty = dirty,
-	};
-
-	fd3_emit_state(ctx, ring, &emit);
-	fd3_emit_vertex_bufs(ring, &emit);
-	reset_viewport(ring, &ctx->batch->framebuffer);
-
-	OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
-	OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) |
-			A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) |
-			A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) |
-			A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
-	OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4);
-	OUT_RING(ring, 0);            /* VFD_INDEX_MIN */
-	OUT_RING(ring, 2);            /* VFD_INDEX_MAX */
-	OUT_RING(ring, 0);            /* VFD_INSTANCEID_OFFSET */
-	OUT_RING(ring, 0);            /* VFD_INDEX_OFFSET */
-	OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
-	OUT_RING(ring, 0xffffffff);   /* PC_RESTART_INDEX */
-
-	fd_event_write(ctx->batch, ring, PERFCOUNTER_STOP);
-
-	fd_draw(ctx->batch, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY,
-			DI_SRC_SEL_AUTO_INDEX, 2, 0, INDEX_SIZE_IGN, 0, 0, NULL);
-}
-
-static void
-fd3_clear(struct fd_context *ctx, unsigned buffers,
-		const union pipe_color_union *color, double depth, unsigned stencil)
-{
-	struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
-	struct fd_ringbuffer *ring = ctx->batch->draw;
-	unsigned dirty = ctx->dirty;
-	unsigned i;
-	struct fd3_emit emit = {
-		.debug = &ctx->debug,
-		.vtx  = &ctx->solid_vbuf_state,
-		.prog = &ctx->solid_prog,
-		.key = {
-			.half_precision = fd_half_precision(pfb),
-		},
-	};
-
-	dirty &= FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR;
-	dirty |= FD_DIRTY_PROG;
-	emit.dirty = dirty;
-
-	fd3_clear_binning(ctx, dirty);
-
-	/* emit generic state now: */
-	fd3_emit_state(ctx, ring, &emit);
-	reset_viewport(ring, &ctx->batch->framebuffer);
-
-	OUT_PKT0(ring, REG_A3XX_RB_BLEND_ALPHA, 1);
-	OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(0xff) |
-			A3XX_RB_BLEND_ALPHA_FLOAT(1.0));
-
-	OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1);
-	OUT_RINGP(ring, A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER),
-			&ctx->batch->rbrc_patches);
-
-	if (buffers & PIPE_CLEAR_DEPTH) {
-		OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
-		OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE |
-				A3XX_RB_DEPTH_CONTROL_Z_ENABLE |
-				A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS));
-
-		fd_wfi(ctx->batch, ring);
-		OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_ZOFFSET, 2);
-		OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0));
-		OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(depth));
-		ctx->dirty |= FD_DIRTY_VIEWPORT;
-	} else {
-		OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
-		OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER));
-	}
-
-	if (buffers & PIPE_CLEAR_STENCIL) {
-		OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2);
-		OUT_RING(ring, A3XX_RB_STENCILREFMASK_STENCILREF(stencil) |
-				A3XX_RB_STENCILREFMASK_STENCILMASK(stencil) |
-				A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
-		OUT_RING(ring, A3XX_RB_STENCILREFMASK_STENCILREF(0) |
-				A3XX_RB_STENCILREFMASK_STENCILMASK(0) |
-				0xff000000 | // XXX ???
-				A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff));
-
-		OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
-		OUT_RING(ring, A3XX_RB_STENCIL_CONTROL_STENCIL_ENABLE |
-				A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) |
-				A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
-				A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_REPLACE) |
-				A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
-				A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
-				A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
-				A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
-				A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
-	} else {
-		OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2);
-		OUT_RING(ring, A3XX_RB_STENCILREFMASK_STENCILREF(0) |
-				A3XX_RB_STENCILREFMASK_STENCILMASK(0) |
-				A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0));
-		OUT_RING(ring, A3XX_RB_STENCILREFMASK_BF_STENCILREF(0) |
-				A3XX_RB_STENCILREFMASK_BF_STENCILMASK(0) |
-				A3XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(0));
-
-		OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
-		OUT_RING(ring, A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) |
-				A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) |
-				A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) |
-				A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) |
-				A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) |
-				A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) |
-				A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) |
-				A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP));
-	}
-
-	for (i = 0; i < A3XX_MAX_RENDER_TARGETS; i++) {
-		OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1);
-		OUT_RING(ring, A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY) |
-				A3XX_RB_MRT_CONTROL_DITHER_MODE(DITHER_ALWAYS) |
-				COND(buffers & (PIPE_CLEAR_COLOR0 << i),
-					 A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0xf)));
-
-		OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1);
-		OUT_RING(ring, A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) |
-				A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
-				A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) |
-				A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) |
-				A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) |
-				A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO));
-	}
-
-	OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1);
-	OUT_RING(ring, A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(0));
-
-	fd3_emit_vertex_bufs(ring, &emit);
-
-	fd3_emit_const(ring, SHADER_FRAGMENT, 0, 0, 4, color->ui, NULL);
-
-	OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
-	OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) |
-			A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) |
-			A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) |
-			A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST);
-	OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4);
-	OUT_RING(ring, 0);            /* VFD_INDEX_MIN */
-	OUT_RING(ring, 2);            /* VFD_INDEX_MAX */
-	OUT_RING(ring, 0);            /* VFD_INSTANCEID_OFFSET */
-	OUT_RING(ring, 0);            /* VFD_INDEX_OFFSET */
-	OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
-	OUT_RING(ring, 0xffffffff);   /* PC_RESTART_INDEX */
-
-	fd_event_write(ctx->batch, ring, PERFCOUNTER_STOP);
-
-	fd_draw(ctx->batch, ring, DI_PT_RECTLIST, USE_VISIBILITY,
-			DI_SRC_SEL_AUTO_INDEX, 2, 0, INDEX_SIZE_IGN, 0, 0, NULL);
-}
-
 void
 fd3_draw_init(struct pipe_context *pctx)
 {
 	struct fd_context *ctx = fd_context(pctx);
 	ctx->draw_vbo = fd3_draw_vbo;
-	ctx->clear = fd3_clear;
 }
-- 
2.7.4



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