[Mesa-dev] [PATCH] i965: Do not used purged bo after calling glObjectUnpurgeable
Kenneth Graunke
kenneth at whitecape.org
Sat Aug 13 23:25:16 UTC 2016
On Saturday, August 13, 2016 12:59:46 PM PDT Chris Wilson wrote:
> If the buffer has been freed by the kernel under memory pressure, it is
> invalid to try and access the backing storage for that buffer in the
> future - the backing storage is not recreated automatically. As such we
> need to mark the GL object as being freed for unretained buffers and so
> recreate the object on next use.
>
> Futhermore from the GL_APPLE_object_purgeable:
>
> "In contrast, by calling ObjectUnpurgeableAPPLE with an <option> of
> UNDEFINED_APPLE, the application is indicating that it intends to
> recreate the contents of the storage from scratch. Further, the
> application is is stating that it would like the GL to do only the
> minimal amount of work set PURGEABLE_APPLE to FALSE. If
> ObjectUnpurgeableAPPLE is called with the <option> set to
> UNDEFINED_APPLE, then ObjectUnpurgeableAPPLE will return the value
> UNDEFINED_APPLE."
>
> we must always report GL_UNDEFINED_APPLE when called with
> glObjectUnpurgeable(GL_UNDEFINED_APPLE).
>
> Testcase: piglit/object_purgeable-api-*
> Signed-off-by: Chris Wilson <chris at chris-wilson.co.uk>
> ---
> src/mesa/drivers/dri/i965/brw_object_purgeable.c | 36 ++++++++++++++++++------
> 1 file changed, 27 insertions(+), 9 deletions(-)
Thanks Chris!
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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