[Mesa-dev] [PATCH v2 2/2] nv50, nvc0: fix depth range when halfz is enabled

Ilia Mirkin imirkin at alum.mit.edu
Sun Aug 14 17:09:40 UTC 2016


Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97231
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: "11.2 12.0" <mesa-stable at lists.freedesktop.org>
---

v1 -> v2: make use of the new helper to compute min/max

 src/gallium/drivers/nouveau/nv50/nv50_state_validate.c | 9 +++++++--
 src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c | 9 +++++++--
 2 files changed, 14 insertions(+), 4 deletions(-)

diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
index 19181a9..5a3bb3e 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
@@ -1,5 +1,6 @@
 
 #include "util/u_format.h"
+#include "util/u_viewport.h"
 
 #include "nv50/nv50_context.h"
 
@@ -265,8 +266,12 @@ nv50_validate_viewport(struct nv50_context *nv50)
       PUSH_DATAf(push, vpt->scale[1]);
       PUSH_DATAf(push, vpt->scale[2]);
 
-      zmin = vpt->translate[2] - fabsf(vpt->scale[2]);
-      zmax = vpt->translate[2] + fabsf(vpt->scale[2]);
+      /* If the halfz setting ever changes, the viewports will also get
+       * updated. The rast will get updated before the validate function has a
+       * chance to hit, so we can just use it directly without an atom
+       * dependency.
+       */
+      util_viewport_zmin_zmax(vpt, nv50->rast->pipe.clip_halfz, &zmin, &zmax);
 
 #ifdef NV50_SCISSORS_CLIPPING
       BEGIN_NV04(push, NV50_3D(DEPTH_RANGE_NEAR(i)), 2);
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
index 160abae..e69463e 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c
@@ -2,6 +2,7 @@
 #include "util/u_format.h"
 #include "util/u_framebuffer.h"
 #include "util/u_math.h"
+#include "util/u_viewport.h"
 
 #include "nvc0/nvc0_context.h"
 
@@ -329,8 +330,12 @@ nvc0_validate_viewport(struct nvc0_context *nvc0)
       PUSH_DATA (push, (w << 16) | x);
       PUSH_DATA (push, (h << 16) | y);
 
-      zmin = vp->translate[2] - fabsf(vp->scale[2]);
-      zmax = vp->translate[2] + fabsf(vp->scale[2]);
+      /* If the halfz setting ever changes, the viewports will also get
+       * updated. The rast will get updated before the validate function has a
+       * chance to hit, so we can just use it directly without an atom
+       * dependency.
+       */
+      util_viewport_zmin_zmax(vp, nvc0->rast->pipe.clip_halfz, &zmin, &zmax);
 
       BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
       PUSH_DATAf(push, zmin);
-- 
2.7.3



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