[Mesa-dev] [PATCH 0/5] Move check for mapped buffers into api_validate.
Eric Anholt
eric at anholt.net
Sun Aug 14 19:50:58 UTC 2016
Mathias.Froehlich at gmx.net writes:
> From: Mathias Fröhlich <Mathias.Froehlich at gmx.net>
>
> Hi all,
>
> This series moves the call to check for mapped vertex
> buffer objects on draw from the vbo code into api_validate.c.
> There we already check for various conditions to validate the
> current draw call. Some cleanups in that area are included.
>
> Please review!
Very nice! I've always been bothered by this validation being in vbo.
Reviewed-by: Eric Anholt <eric at anholt.net>
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